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Drill-through Server detail

The Nut Shack

Online 173.49.214.91:28015 checked 12m ago

Drill-through
FilterServeris The Nut Shack
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,341 top 69%
Last wipe 27d ago no schedule published
Next wipe 7d 12h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
7d 12hThu 5 Nov, 19:00 UTCFW force wipe
35d 12hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:09 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average 196 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 182 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 16 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average 14 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 15 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 90 / 200

Quick answers

from the figures on this page

Wipe cycle

When does The Nut Shack wipe?

The force wipe is the only wipe for The Nut Shack, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 27 days 9 hours.

Wipe day on The Nut Shack: what should you expect?

The average busiest count over recent wipes is 2 players. 44 hours after the latest wipe the crowd peaked.

Server

In which region does The Nut Shack sit?

A region is not published by The Nut Shack. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 173.49.214.91:28015 is its address.

What Rust build does The Nut Shack run?

Rust network protocol 2634 and build 167781 on Linux is the setup for The Nut Shack. Your game must match the protocol to join, and Steam applies that update.

Is The Nut Shack up, and how steady is its uptime?

As of the latest refresh, The Nut Shack is online. The uptime it reports puts the last restart at about 6 days 14 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on The Nut Shack stable?

Over 48 hours the average held at 30 server fps, and the minimum was 30. Buildings, deployables and all other world objects brought the entity total to 71,555. Memory use reached 2,977 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

What do The Nut Shack's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags The Nut Shack publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does The Nut Shack appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include The Nut Shack: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does The Nut Shack hold in the server rankings?

The seven-day player-hours rank for The Nut Shack is #15,341, inside the top 69% of all ranked servers.

How many players does The Nut Shack carry?

Population at the current refresh: 0 players on The Nut Shack, against 100 slots. The seven-day mean for this server is 0 players.

Settings

What are the settings on The Nut Shack, and its rules?

Gather rate is not mentioned in the name of The Nut Shack. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map for The Nut Shack?

A procedural map of size 3,500 with seed 1641485118, generated by the game, runs on The Nut Shack. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to The Nut Shack?

In the Rust console (F1), enter client.connect 173.49.214.91:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://b0nr.com is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players 100 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.