Rust Server Analytics 39,744 players11,644 servers
All servers
Drill-through Server detail

Server name on in-game server list

Offline 173.34.239.141:28015 checked 38d ago

Drill-through
FilterServeris Server name on in-game server list
Attributes
Last refreshed
Players now 0/ 5
7-day average 0 peak –
Rank #14,331 no region published
Last wipe 38d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average 257 / 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average 15 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average 30 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 121 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 44 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 48 / 100

Quick answers

from the figures on this page

Wipe cycle

When does Server name on in-game server list wipe?

The rhythm of Server name on in-game server list cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 38 days 8 hours ago the current world was made.

Server

What is the hosting location of Server name on in-game server list?

No region appears in what Server name on in-game server list publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 173.34.239.141:28015.

What Rust build does Server name on in-game server list run?

Rust network protocol 2633 and build 164530 on Windows is the setup for Server name on in-game server list. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Server name on in-game server list show, and is it up?

The current status is offline for Server name on in-game server list, with the last sighting 38 days 6 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 19 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on Server name on in-game server list be read?

The game's server browser reads the tags Server name on in-game server list publishes: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Server name on in-game server list appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Server name on in-game server list among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Server name on in-game server list hold in the server rankings?

Player hours for the last seven days place Server name on in-game server list at #14,331, in the top – of the ranked field.

At what level does Server name on in-game server list run its population?

The last sighting of Server name on in-game server list was 38 days 6 hours ago; it is offline at this refresh.

Map and rules

What are the settings on Server name on in-game server list, and its rules?

No gather rate is given in the name of Server name on in-game server list. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Server name on in-game server list: which one is it?

Server name on in-game server list uses a procedural map, which the game generates.

Connection

How do you connect to Server name on in-game server list?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 173.34.239.141:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players Capacity of 5 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs164530
Build Game build: 164530.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.