BeanTownPlus
Online 173.240.145.198:9000 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 55 on average | 24 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 32 on average | 33 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 17 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 6 / 150 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 40 / 200 |
| [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 4 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does BeanTownPlus wipe?
Too few wipes on record for BeanTownPlus to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 8 days 16 hours.
Server details
What is the hosting location of BeanTownPlus?
No region appears in what BeanTownPlus publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 173.240.145.198:9000.
What Rust build does BeanTownPlus run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on BeanTownPlus. Joining requires the same protocol on your game; Steam handles the update.
Is BeanTownPlus up, and how steady is its uptime?
As of the latest refresh, BeanTownPlus is online. Its reported uptime indicates a restart roughly 6 days 9 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 20 October 2026.
Does BeanTownPlus perform well?
Over 48 hours the average held at 225 server fps, and the minimum was 189. Entity count reached 49,076, covering buildings, deployables and the rest of the world. Memory use reached 2,606 MB at peak. A climbing entity count and low fps are the lag players perceive.
Tags
What do BeanTownPlus's tags stand for?
Tags from BeanTownPlus, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): The threat comes from the world, not other players. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature BeanTownPlus?
Among the Rust Server Analytics lists BeanTownPlus fits are: Community Rust servers, live, PvE Rust servers by live population and Vanilla Rust servers. On the server list, the filters that return it are: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does BeanTownPlus sit among Rust servers?
Player hours for the last seven days place BeanTownPlus at #5,247, in the top 24% of the ranked field.
How many players does BeanTownPlus carry?
Population at the current refresh: 0 players on BeanTownPlus, against 40 slots. Seven-day figures: an average of 0 players and a peak of 2. The 48-hour peak window is 17:00 UTC, at an average of 0 players.
Map and rules
What settings and rules does BeanTownPlus use?
No gather rate is given in the name of BeanTownPlus. The default group cap of 8 players applies. It runs pve, no fighting other players. The Community category in the server browser lists it. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.
The map on BeanTownPlus: which one is it?
BeanTownPlus uses a procedural map of size 3,000 with seed 1, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How can a player join BeanTownPlus?
In the Rust console (F1), enter client.connect 173.240.145.198:9000. Launch Rust on this page also works, opening Rust through Steam and connecting you.