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Drill-through Server detail

Vanilla Rust PVE

Online 173.225.104.251:28080 checked 12m ago

Drill-through
FilterServeris Vanilla Rust PVE
Attributes
oxide
Last refreshed
Players now 0/ 50
7-day average 1 peak 4
Rank #3,451 top 15%
Last wipe 13d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held50%else halves by day 7

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:04 UTC13d ago 9 – running 2
Thu 1 Oct, 18:32 UTC FW28d ago 3 held half 14.2 days 0
Thu 17 Sep, 17:45 UTC42d ago 6 halved by day 7 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average 201 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 281 / 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 763 / 800
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 44 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 854 / 900
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average 669 / 725

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Vanilla Rust PVE wipe?

With irregular wipe times, Vanilla Rust PVE offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 13 days 22 hours ago the current world was made.

Wipe day on Vanilla Rust PVE: what should you expect?

Recent wipes averaged a busiest count of 6 players. The highest player count on the latest wipe arrived 21 hours in. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. In the other cases the crowd dropped below half by day 7.

Server details

In which region does Vanilla Rust PVE sit?

No region is published by Vanilla Rust PVE. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 173.225.104.251:28080.

Which Rust version is Vanilla Rust PVE on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Vanilla Rust PVE. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Vanilla Rust PVE show, and is it up?

Vanilla Rust PVE reports online at the current check. About 9 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does Vanilla Rust PVE show?

The 48-hour average was 112 server fps; the low was 93. At its highest the entity count was 103,982, including buildings, deployables and all else. At its highest, memory use was 3,322 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on Vanilla Rust PVE be read?

Tags from Vanilla Rust PVE, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Vanilla Rust PVE?

The following Rust Server Analytics lists count Vanilla Rust PVE among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does Vanilla Rust PVE compare?

Player hours for the last seven days place Vanilla Rust PVE at #3,451, in the top 15% of the ranked field.

At what level does Vanilla Rust PVE run its population?

Of 50 slots, 0 are filled on Vanilla Rust PVE at this refresh. Averaging 1 players across seven days, the server reached a peak of 4. Averaged over 48 hours, activity is highest at 00:00 UTC with 1 players.

Map and rules

How is Vanilla Rust PVE configured, and what rules apply?

Gather rate is not mentioned in the name of Vanilla Rust PVE. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on Vanilla Rust PVE: which one is it?

A procedural map of size 4,250 with seed 1169124776, generated by the game, runs on Vanilla Rust PVE. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to Vanilla Rust PVE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 173.225.104.251:28080. https://discord.com/invite/bspBJBHryg is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.