Rusty Trombone | No Decay
Online 172.81.129.106:28015 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 23:19 UTC27d ago | 1 | – | running | 0 |
| Fri 2 Oct, 04:31 UTC27d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 495 on average | 91 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 123 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 407 / 450 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 22 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 485 / 525 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 375 / 425 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Rusty Trombone | No Decay: what is it?
With too few of its wipes on record, Rusty Trombone | No Decay's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 27 days 1 hours ago the current world was made.
Wipe day on Rusty Trombone | No Decay: what should you expect?
The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked.
Server
In which region does Rusty Trombone | No Decay sit?
No region is published by Rusty Trombone | No Decay. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 172.81.129.106:28015.
Which Rust version is Rusty Trombone | No Decay on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Rusty Trombone | No Decay. Your game must match the protocol to join, and Steam applies that update.
How reliable is Rusty Trombone | No Decay, and is it online now?
Rusty Trombone | No Decay reports online at the current check. The uptime it reports puts the last restart at about 7 days 1 hours ago. 85% uptime over the last 7 full days, equal to 143 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on Rusty Trombone | No Decay stable?
Over 48 hours the average held at 210 server fps, and the minimum was 193. Entity count reached 92,246, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,636 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on Rusty Trombone | No Decay be read?
Tags from Rusty Trombone | No Decay, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Rusty Trombone | No Decay appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Rusty Trombone | No Decay among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does Rusty Trombone | No Decay compare?
The seven-day player-hours rank for Rusty Trombone | No Decay is #15,262, inside the top 69% of all ranked servers.
What is the population of Rusty Trombone | No Decay?
Population at the current refresh: 0 players on Rusty Trombone | No Decay, against 40 slots. The population has averaged 0 players over seven days.
Settings
How is Rusty Trombone | No Decay configured, and what rules apply?
The name of Rusty Trombone | No Decay does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Rusty Trombone | No Decay?
Rusty Trombone | No Decay uses a procedural map of size 4,000 with seed 1731619516, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto Rusty Trombone | No Decay?
In the Rust console (F1), enter client.connect 172.81.129.106:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.