Rust Server Analytics 44,561 players11,697 servers
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Drill-through Server detail

Code Fast

Offline 172.59.223.224:28015 checked 2d ago

Drill-through
FilterServeris Code Fast
Attributes
Last refreshed
Players now 1/ 500
7-day average 1 peak 1
Rank #6,359 top 29%
Last wipe 4d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average 237 / 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 138 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 27 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average 14 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 30 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 0 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does Code Fast wipe?

The rhythm of Code Fast cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 4 days 21 hours ago the current world was made.

Server details

Which location hosts Code Fast?

No region appears in what Code Fast publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 172.59.223.224:28015.

Which Rust version is Code Fast on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Code Fast. Your game must match the protocol to join, and Steam applies that update.

Is Code Fast up, and how steady is its uptime?

Offline at this refresh: Code Fast, last seen 2 days 16 hours ago. Uptime over the last full days (4) was 22%, or 21 of 96 hours. 24 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on Code Fast be read?

gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags Code Fast publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Code Fast?

These Rust Server Analytics lists include Code Fast: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Where does Code Fast sit among Rust servers?

Player hours for the last seven days place Code Fast at #6,359, in the top 29% of the ranked field.

At what level does Code Fast run its population?

No response from Code Fast at the latest check, with a last sighting 2 days 16 hours ago. Seven-day figures: an average of 1 players and a peak of 1.

Map and rules

What settings and rules does Code Fast use?

No gather rate is given in the name of Code Fast. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

What is the map for Code Fast?

Code Fast uses a procedural map, which the game generates.

How to join

How do you connect to Code Fast?

In the Rust console (F1), enter client.connect 172.59.223.224:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players 500 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.