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Drill-through Server detail

Hypersserver

Offline 172.56.120.212:28015 checked 16d ago

Drill-through
FilterServeris Hypersserver
Attributes
Last refreshed
Players now 0/ 5
7-day average 0 peak –
Rank #15,479 top 71%
Last wipe 16d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 16:54 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 434 / 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 457 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 981 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 64 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 989 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 23 / 250

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Hypersserver wipe?

With too few of its wipes on record, Hypersserver's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 16 days 21 hours ago the current world was made.

On Hypersserver, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of Hypersserver?

A region is not published by Hypersserver. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 172.56.120.212:28015.

Which Rust version is Hypersserver on?

Rust network protocol 2634 and build 167584 on Windows is the setup for Hypersserver. Your game must match the protocol to join, and Steam applies that update.

What uptime does Hypersserver show, and is it up?

Last seen 16 days 19 hours ago, Hypersserver now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 12 October 2026.

Lists and tags

How should the tags on Hypersserver be read?

The game's server browser reads the tags Hypersserver publishes: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167584 (Build): Build number 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Hypersserver?

Among the Rust Server Analytics lists Hypersserver fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Hypersserver compare?

The seven-day player-hours rank for Hypersserver is #15,479, inside the top 71% of all ranked servers.

How many players does Hypersserver carry?

The last sighting of Hypersserver was 16 days 19 hours ago; it is offline at this refresh.

Map and rules

How is Hypersserver configured, and what rules apply?

Gather rate is not mentioned in the name of Hypersserver. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Hypersserver: which one is it?

A procedural map, generated by the game, runs on Hypersserver.

Connection

What is the way onto Hypersserver?

In the Rust console (F1), enter client.connect 172.56.120.212:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players 5 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs167584
Build Build number 167584.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.