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Drill-through Server detail

#1 Sky 4 Rain 4Netplayers

Offline 172.240.80.138:21700 checked 26d ago

Drill-through
FilterServeris #1 Sky 4 Rain 4Netplayers
Attributes
Last refreshed
Players now 0/ 16
7-day average 0 peak –
Rank #15,958 top 70%
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct7 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average 446 / 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 386 / 375
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 48 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 30 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 49 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average 147 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for #1 Sky 4 Rain 4Netplayers: what is it?

With too few of its wipes on record, #1 Sky 4 Rain 4Netplayers's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 11 hours ago.

Server

In which region does #1 Sky 4 Rain 4Netplayers sit?

No region appears in what #1 Sky 4 Rain 4Netplayers publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 172.240.80.138:21700 is its address.

Which Rust version is #1 Sky 4 Rain 4Netplayers on?

On Linux, #1 Sky 4 Rain 4Netplayers runs Rust network protocol 2634 and build 166652. Your game must match the protocol to join, and Steam applies that update.

Is #1 Sky 4 Rain 4Netplayers up, and how steady is its uptime?

Offline at this refresh: #1 Sky 4 Rain 4Netplayers, last seen 26 days 11 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 2 October 2026.

Tags

What do #1 Sky 4 Rain 4Netplayers's tags stand for?

Tags from #1 Sky 4 Rain 4Netplayers, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp16 (Max players): Capacity of 16 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does #1 Sky 4 Rain 4Netplayers appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include #1 Sky 4 Rain 4Netplayers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does #1 Sky 4 Rain 4Netplayers sit among Rust servers?

On player hours over seven days, #1 Sky 4 Rain 4Netplayers ranks #15,958, within the top 70% of ranked servers.

At what level does #1 Sky 4 Rain 4Netplayers run its population?

The last sighting of #1 Sky 4 Rain 4Netplayers was 26 days 11 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does #1 Sky 4 Rain 4Netplayers use?

No gather rate is given in the name of #1 Sky 4 Rain 4Netplayers. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

What is the map for #1 Sky 4 Rain 4Netplayers?

A procedural map of size 4,000 with seed 1234567890, generated by the game, runs on #1 Sky 4 Rain 4Netplayers. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join #1 Sky 4 Rain 4Netplayers?

In the Rust console (F1), enter client.connect 172.240.80.138:21700. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The vanilla survival format.
mp16
Max players Capacity of 16 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.