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Drill-through Server detail

Cubitas Rust

Online 172.240.53.131:2565 checked 11m ago

Drill-through
FilterServeris Cubitas Rust
Attributes
Last refreshed
Players now 0/ 150
7-day average 0 peak 2
Rank #5,191 top 23%
Last wipe 15d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 02:48 UTC15d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 556 / 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 426 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 163 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 57 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 185 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 323 / 225

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Cubitas Rust wipe?

The rhythm of Cubitas Rust cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 15 days 11 hours ago.

Wipe day on Cubitas Rust: what should you expect?

Across recent wipes the busiest point averaged 2 players. 19 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of Cubitas Rust?

A region is not published by Cubitas Rust. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 172.240.53.131:2565.

What Rust build does Cubitas Rust run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Cubitas Rust. The protocol has to match before you can join; Steam updates it automatically.

Is Cubitas Rust up, and how steady is its uptime?

Cubitas Rust reports online at the current check. Its reported uptime indicates a restart roughly 2 days 20 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 12 October 2026 is when Rust Server Analytics first recorded it.

What performance does Cubitas Rust show?

Over 48 hours the average held at 57 server fps, and the minimum was 19. Entity count reached 211,374, covering buildings, deployables and the rest of the world. At its highest, memory use was 5,327 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on Cubitas Rust carry?

The game's server browser reads the tags Cubitas Rust publishes: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Player slots: 150; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Cubitas Rust appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Cubitas Rust: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Cubitas Rust sit among Rust servers?

On player hours over seven days, Cubitas Rust ranks #5,191, within the top 23% of ranked servers.

How many players does Cubitas Rust carry?

Of 150 slots, 0 are filled on Cubitas Rust at this refresh. Seven-day figures: an average of 0 players and a peak of 2.

Map and rules

What settings and rules does Cubitas Rust use?

Gather rate is not mentioned in the name of Cubitas Rust. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on Cubitas Rust: which one is it?

A procedural map of size 6,000 with seed 474132176, generated by the game, runs on Cubitas Rust. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to Cubitas Rust?

In the Rust console (F1), enter client.connect 172.240.53.131:2565. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players Player slots: 150.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.