Rust Server Analytics 89,289 players11,829 servers
All servers
Drill-through Server detail

Darkstar 5X Experimental

Online 172.240.229.71:28065 checked 2h ago

Drill-through
FilterServeris Darkstar 5X Experimental
Attributes
5x monthly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #13,928 top 63%
Last wipe 26d ago monthly schedule
Next wipe 7d 23h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
7d 23hThu 5 Nov, 19:00 UTCFW force wipe
35d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:30 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x NA · groups of 8+ · 5x · monthly · 119 on average 54 / 150
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x NA · groups of 8+ · 5x · monthly · 73 on average 78 / 150
JumpRust.com - EU 5x Light|RP Shop|Kits|TP|Events|Monthly| EU · groups of 100+ · 5x · monthly · 12 on average 15 / 120
JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly| NA · groups of 100+ · 5x · monthly · 6 on average 4 / 120
Rustafields.com [X5][Shop] EU · groups of 16+ · 5x · monthly · 5 on average 4 / 150
BERRY RUST X5 [NOLIMIT] groups of 100+ · 5x · monthly · 3 on average 4 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Darkstar 5X Experimental wipe?

Once a month Darkstar 5X Experimental wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 26 days 21 hours. The tags carry a monthly wipe schedule.

Wipe day on Darkstar 5X Experimental: what should you expect?

Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

In which region does Darkstar 5X Experimental sit?

A region is not published by Darkstar 5X Experimental. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 172.240.229.71:28065 is its address.

Which Rust version is Darkstar 5X Experimental on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Darkstar 5X Experimental. Your game must match the protocol to join, and Steam applies that update.

How reliable is Darkstar 5X Experimental, and is it online now?

Darkstar 5X Experimental reports online at the current check. About 5 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does Darkstar 5X Experimental perform well?

Server fps averaged 122 over the last 48 hours, with a floor of 96. Buildings, deployables and all other world objects brought the entity total to 72,774. Memory use reached 2,322 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on Darkstar 5X Experimental carry?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags Darkstar 5X Experimental publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Darkstar 5X Experimental?

These Rust Server Analytics lists include Darkstar 5X Experimental: 5x Rust servers, measured live and Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Player numbers

Where does Darkstar 5X Experimental sit among Rust servers?

The seven-day player-hours rank for Darkstar 5X Experimental is #13,928, inside the top 63% of all ranked servers.

What is the population of Darkstar 5X Experimental?

Population at the current refresh: 0 players on Darkstar 5X Experimental, against 50 slots. The seven-day mean is 0 players, against a peak of 1.

Settings

What settings and rules does Darkstar 5X Experimental use?

Darkstar 5X Experimental names a 5x gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on Darkstar 5X Experimental: which one is it?

The game generates a procedural map of size 3,500 with seed 1162579596 for Darkstar 5X Experimental. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

What is the way onto Darkstar 5X Experimental?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 172.240.229.71:28065.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.