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Drill-through Server detail

Name of Server as Shown on the Client Server List

Offline 171.76.109.135:28015 checked 3d ago

Drill-through
FilterServeris Name of Server as Shown on the Client Ser…
Attributes
Last refreshed
Players now 1/ 10
7-day average 1 peak 1
Rank #6,224 top 28%
Last wipe 19d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average 484 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 299 / 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 41 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 34 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 83 / 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 107 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Name of Server as Shown on the Client Server List: what is it?

The rhythm of Name of Server as Shown on the Client Server List cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 19 days 19 hours ago the current world was made.

Server

In which region does Name of Server as Shown on the Client Server List sit?

No region appears in what Name of Server as Shown on the Client Server List publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 171.76.109.135:28015 is its address.

Which Rust version is Name of Server as Shown on the Client Server List on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Name of Server as Shown on the Client Server List. Your game must match the protocol to join, and Steam applies that update.

Is Name of Server as Shown on the Client Server List up, and how steady is its uptime?

Last seen 3 days 22 hours ago, Name of Server as Shown on the Client Server List now reports offline. Uptime over the last full days (4) was 25%, or 24 of 96 hours. The first sighting of it by Rust Server Analytics was on 23 October 2026.

Lists and tags

How should the tags on Name of Server as Shown on the Client Server List be read?

Tags from Name of Server as Shown on the Client Server List, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Name of Server as Shown on the Client Server List appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Name of Server as Shown on the Client Server List among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Name of Server as Shown on the Client Server List sit among Rust servers?

On player hours over seven days, Name of Server as Shown on the Client Server List ranks #6,224, within the top 28% of ranked servers.

What is the population of Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is offline at this refresh; the last contact was 3 days 22 hours ago. Seven-day figures: an average of 1 players and a peak of 1.

Settings

What settings and rules does Name of Server as Shown on the Client Server List use?

No gather rate is given in the name of Name of Server as Shown on the Client Server List. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Name of Server as Shown on the Client Server List?

The game generates a procedural map for Name of Server as Shown on the Client Server List.

How to join

What is the way onto Name of Server as Shown on the Client Server List?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 171.76.109.135:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.