The Dad Duo | 2x Weekly | US | 10.23.26
Online NA 170.23.68.195:2133 checked 5m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 20:59 UTC, in 1d 23h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 23h | Fri 30 Oct, 20:59 UTC | its own |
| 7d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 8d 23h | Fri 6 Nov, 20:59 UTC | its own |
| 15d 23h | Fri 13 Nov, 20:59 UTC | its own |
| 22d 23h | Fri 20 Nov, 20:59 UTC | its own |
| 29d 23h | Fri 27 Nov, 20:59 UTC | its own |
| 35d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 36d 23h | Fri 4 Dec, 20:59 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 20:59 UTC5d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Stevious 2x Mondays | Vanilla | 10/26 | NA · groups of 12+ · 2x · weekly · 99 on average | 109 / 200 |
| [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 | NA · groups of 8+ · 2x · weekly · 85 on average | 8 / 150 |
| [US] Stevious 2x Main | Vanilla | 10/22 | NA · groups of 12+ · 2x · weekly · 77 on average | 5 / 200 |
| [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | | NA · groups of 8+ · 2x · weekly · 49 on average | 27 / 150 |
| [US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8 | NA · groups of 8+ · 2x · weekly · 29 on average | 40 / 150 |
| BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOP | NA · groups of 8+ · 2x · weekly · 5 on average | 1 / 100 |
Quick answers
from the figures on this pageWipe data
When does The Dad Duo | 2x Weekly | US | 10.23.26 wipe?
Its tag guides the prediction, since The Dad Duo | 2x Weekly | US | 10.23.26 has too few wipes on record to confirm the schedule. A wipe is scheduled for Friday 30 October at 20:59 UTC, according to this server's cycle. The current world dates from 5 days. A weekly wipe schedule is published in its tags.
Wipe day on The Dad Duo | 2x Weekly | US | 10.23.26: what should you expect?
Recent wipes averaged a busiest count of 3 players. Peak population for the latest wipe came 2 hours after it began.
Server
In which region does The Dad Duo | 2x Weekly | US | 10.23.26 sit?
Its NA tag puts The Dad Duo | 2x Weekly | US | 10.23.26 in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 170.23.68.195:2133.
What Rust build does The Dad Duo | 2x Weekly | US | 10.23.26 run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on The Dad Duo | 2x Weekly | US | 10.23.26. Joining requires the same protocol on your game; Steam handles the update.
Is The Dad Duo | 2x Weekly | US | 10.23.26 up, and how steady is its uptime?
The Dad Duo | 2x Weekly | US | 10.23.26 reports online at the current check. The uptime it reports puts the last restart at about 3 days 13 hours ago. Of 168 hours in the last 7 full days, 99 were up: 59%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does The Dad Duo | 2x Weekly | US | 10.23.26 show?
The 48-hour average was 143 server fps; the low was 68. At its highest the entity count was 31,768, including buildings, deployables and all else. Peak memory was 1,952 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on The Dad Duo | 2x Weekly | US | 10.23.26 be read?
gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Capacity of 150 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^w (Weekly): The server wipes each week; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): North America is the region it appears under in the browser are the tags The Dad Duo | 2x Weekly | US | 10.23.26 publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does The Dad Duo | 2x Weekly | US | 10.23.26 appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count The Dad Duo | 2x Weekly | US | 10.23.26 among their servers: Rust servers with a 2x gather rate, Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Player numbers
What position does The Dad Duo | 2x Weekly | US | 10.23.26 hold in the server rankings?
The Dad Duo | 2x Weekly | US | 10.23.26 holds #6,472 on seven-day player hours and #1,024 in North America, inside the top 29% of the ranked field.
At what level does The Dad Duo | 2x Weekly | US | 10.23.26 run its population?
Population at the current refresh: 0 players on The Dad Duo | 2x Weekly | US | 10.23.26, against 150 slots. Averaging 0 players across seven days, the server reached a peak of 3.
Map and rules
What are the settings on The Dad Duo | 2x Weekly | US | 10.23.26, and its rules?
2x gathering is what The Dad Duo | 2x Weekly | US | 10.23.26 states in its name. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.
What is the map for The Dad Duo | 2x Weekly | US | 10.23.26?
The Dad Duo | 2x Weekly | US | 10.23.26 uses a procedural map of size 2,500 with seed 201236834, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How can a player join The Dad Duo | 2x Weekly | US | 10.23.26?
In the Rust console (F1), enter client.connect 170.23.68.195:2133. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/8PxEdUszcw is its website.