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Drill-through Server detail

RedLava.World | Rust

Offline EU 169.58.10.121:29015 checked 21d ago

Drill-through
FilterServeris RedLava.World | Rust
Attributes
vanillamoddedoxide
Last refreshed
Players now 0/ 200
7-day average 0 peak –
Rank #15,907 top 72% · #2507 in EU
Last wipe 21d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average 44 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 6 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 22 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 100 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 85 on average 4 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for RedLava.World | Rust: what is it?

The rhythm of RedLava.World | Rust cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 21 days 22 hours ago the current world was made.

Server

What is the hosting location of RedLava.World | Rust?

The EU tag on RedLava.World | Rust lists it in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 169.58.10.121:29015.

Which Rust version is RedLava.World | Rust on?

The platform is Linux, with Rust network protocol 2634 and build 167058 running on RedLava.World | Rust. Your game must match the protocol to join, and Steam applies that update.

What uptime does RedLava.World | Rust show, and is it up?

Offline at this refresh: RedLava.World | Rust, last seen 21 days 22 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 8 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on RedLava.World | Rust carry?

gmvanilla (Game mode): The vanilla survival format; mp200 (Max players): Player slots: 200; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Europe is the region it appears under in the browser are the tags RedLava.World | Rust publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature RedLava.World | Rust?

These Rust Server Analytics lists include RedLava.World | Rust: EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does RedLava.World | Rust hold in the server rankings?

RedLava.World | Rust holds #15,907 on seven-day player hours and #2,507 in Europe, inside the top 72% of the ranked field.

How many players does RedLava.World | Rust carry?

No response from RedLava.World | Rust at the latest check, with a last sighting 21 days 22 hours ago.

Settings

How is RedLava.World | Rust configured, and what rules apply?

The name of RedLava.World | Rust does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.

The map on RedLava.World | Rust: which one is it?

The game generates a procedural map for RedLava.World | Rust.

How to join

What is the way onto RedLava.World | Rust?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 169.58.10.121:29015.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167058,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp200
Max players Player slots: 200.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.