AcTeam RUST
Online 169.155.126.40:10000 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 03:36 UTC5d ago | 4 | – | running | 0 |
| Sun 4 Oct, 00:13 UTC25d ago | 4 | halved by day 8 | 20.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 92 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 244 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 26 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 74 on average | 139 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 69 on average | 368 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 65 on average | 491 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does AcTeam RUST wipe?
Once a month AcTeam RUST wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 5 days 12 hours ago. Its tags state a wipe schedule of one month.
Wipe day on AcTeam RUST: what should you expect?
The average busiest count over recent wipes is 4 players. Peak population for the latest wipe came 24 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 8 when it didn't hold.
Server details
What is the hosting location of AcTeam RUST?
No region appears in what AcTeam RUST publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 169.155.126.40:10000.
Which Rust version is AcTeam RUST on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on AcTeam RUST. Joining requires the same protocol on your game; Steam handles the update.
What uptime does AcTeam RUST show, and is it up?
As of the latest refresh, AcTeam RUST is online. The uptime it reports puts the last restart at about 5 days 11 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 3 October 2026.
Is performance on AcTeam RUST stable?
Over 48 hours the average held at 205 server fps, and the minimum was 196. Entity count reached 27,359, covering buildings, deployables and the rest of the world. Peak memory was 2,906 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on AcTeam RUST carry?
The game's server browser reads the tags AcTeam RUST publishes: gmrust (Game mode): Survival in the standard Rust format; mp12 (Max players): Capacity of 12 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does AcTeam RUST appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists AcTeam RUST fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Population
What position does AcTeam RUST hold in the server rankings?
Player hours for the last seven days place AcTeam RUST at #3,886, in the top 17% of the ranked field.
What is the population of AcTeam RUST?
Population at the current refresh: 0 players on AcTeam RUST, against 12 slots. The seven-day mean is 1 players, against a peak of 4. The 48-hour peak window is 04:00 UTC, at an average of 3 players.
Settings
How is AcTeam RUST configured, and what rules apply?
Gather rate is not mentioned in the name of AcTeam RUST. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.
The map on AcTeam RUST: which one is it?
A procedural map of size 2,300 with seed 1, generated by the game, runs on AcTeam RUST. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
What is the way onto AcTeam RUST?
In the Rust console (F1), enter client.connect 169.155.126.40:10000. Launch Rust on this page also works, opening Rust through Steam and connecting you.