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Drill-through Server detail

AcTeam RUST

Online 169.155.126.40:10000 checked 10m ago

Drill-through
FilterServeris AcTeam RUST
Attributes
monthly wipes vanillamoddedcarbon
Last refreshed
Players now 0/ 12
7-day average 1 peak 4
Rank #3,886 top 17%
Last wipe 5d ago monthly schedule
Next wipe 7d 2h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap20.1 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 8

Coming wipes

InWhen, UTCKind
7d 2hThu 5 Nov, 19:00 UTCFW force wipe
35d 2hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 24 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 03:36 UTC5d ago 4 – running 0
Sun 4 Oct, 00:13 UTC25d ago 4 halved by day 8 20.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 92 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average 244 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 26 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 74 on average 139 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 69 on average 368 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 65 on average 491 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does AcTeam RUST wipe?

Once a month AcTeam RUST wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 5 days 12 hours ago. Its tags state a wipe schedule of one month.

Wipe day on AcTeam RUST: what should you expect?

The average busiest count over recent wipes is 4 players. Peak population for the latest wipe came 24 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 8 when it didn't hold.

Server details

What is the hosting location of AcTeam RUST?

No region appears in what AcTeam RUST publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 169.155.126.40:10000.

Which Rust version is AcTeam RUST on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on AcTeam RUST. Joining requires the same protocol on your game; Steam handles the update.

What uptime does AcTeam RUST show, and is it up?

As of the latest refresh, AcTeam RUST is online. The uptime it reports puts the last restart at about 5 days 11 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 3 October 2026.

Is performance on AcTeam RUST stable?

Over 48 hours the average held at 205 server fps, and the minimum was 196. Entity count reached 27,359, covering buildings, deployables and the rest of the world. Peak memory was 2,906 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on AcTeam RUST carry?

The game's server browser reads the tags AcTeam RUST publishes: gmrust (Game mode): Survival in the standard Rust format; mp12 (Max players): Capacity of 12 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does AcTeam RUST appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists AcTeam RUST fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Population

What position does AcTeam RUST hold in the server rankings?

Player hours for the last seven days place AcTeam RUST at #3,886, in the top 17% of the ranked field.

What is the population of AcTeam RUST?

Population at the current refresh: 0 players on AcTeam RUST, against 12 slots. The seven-day mean is 1 players, against a peak of 4. The 48-hour peak window is 04:00 UTC, at an average of 3 players.

Settings

How is AcTeam RUST configured, and what rules apply?

Gather rate is not mentioned in the name of AcTeam RUST. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.

The map on AcTeam RUST: which one is it?

A procedural map of size 2,300 with seed 1, generated by the game, runs on AcTeam RUST. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto AcTeam RUST?

In the Rust console (F1), enter client.connect 169.155.126.40:10000. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,^z,^y,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp12
Max players Capacity of 12 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.