offline_test_server
Offline 169.1.93.174:28015 checked 7d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 19:26 UTC7d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 499 on average | 825 / 850 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 349 on average | 50 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 343 on average | 123 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 313 on average | 485 / 575 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 282 on average | 310 / 350 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 257 on average | 218 / 325 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for offline_test_server: what is it?
The rhythm of offline_test_server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 7 days 23 hours.
On offline_test_server, what happens on wipe day?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began.
Server
Which location hosts offline_test_server?
No region appears in what offline_test_server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 169.1.93.174:28015.
Which Rust version is offline_test_server on?
Rust network protocol 2634 and build 167781 on Windows is the setup for offline_test_server. The protocol has to match before you can join; Steam updates it automatically.
What uptime does offline_test_server show, and is it up?
The current status is offline for offline_test_server, with the last sighting 7 days 22 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 19 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do offline_test_server's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set are the tags offline_test_server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature offline_test_server?
The following Rust Server Analytics lists count offline_test_server among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Where does offline_test_server sit among Rust servers?
Player hours for the last seven days place offline_test_server at #14,244, in the top 65% of the ranked field.
How many players does offline_test_server carry?
The last sighting of offline_test_server was 7 days 22 hours ago; it is offline at this refresh.
Map and rules
How is offline_test_server configured, and what rules apply?
No gather rate is given in the name of offline_test_server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.
The map on offline_test_server: which one is it?
The game generates a procedural map for offline_test_server.
How to join
How do you connect to offline_test_server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 169.1.93.174:28015.