Rust Server Analytics 97,865 players11,882 servers
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Drill-through Server detail

TEST

Offline 168.222.196.194:28015 checked 45d ago

Drill-through
FilterServeris TEST
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,004 no region published
Last wipe 50d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 404 / 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 458 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 971 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 59 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 987 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 27 / 250

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for TEST: what is it?

With too few of its wipes on record, TEST's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 50 days 4 hours ago.

Server

Which location hosts TEST?

A region is not published by TEST. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 168.222.196.194:28015 is its address.

Which Rust version is TEST on?

On Windows, TEST runs Rust network protocol 2633 and build 163493. Joining requires the same protocol on your game; Steam handles the update.

Is TEST up, and how steady is its uptime?

Offline at this refresh: TEST, last seen 45 days 18 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on TEST carry?

The game's server browser reads the tags TEST publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163493 (Build): Game build: 163493; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does TEST appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include TEST: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does TEST hold in the server rankings?

On player hours over seven days, TEST ranks #13,004, within the top – of ranked servers.

What is the population of TEST?

No response from TEST at the latest check, with a last sighting 45 days 18 hours ago.

Map and rules

What are the settings on TEST, and its rules?

The name of TEST does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on TEST: which one is it?

The game generates a procedural map for TEST.

How to join

What is the way onto TEST?

In the Rust console (F1), enter client.connect 168.222.196.194:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs163493
Build Game build: 163493.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.