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Drill-through Server detail

A Rust Server

Online 168.100.163.41:28015 checked 14m ago

Drill-through
FilterServeris A Rust Server
Attributes
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,338 top 69%
Last wipe 23d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 16:11 UTC23d ago 0 – running 0
Fri 18 Sep, 16:53 UTC40d ago 0 – 17 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average 377 / 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 329 / 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 35 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 32 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 49 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 164 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for A Rust Server: what is it?

Too few wipes on record for A Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 23 days 18 hours ago the current world was made.

Wipe day on A Rust Server: what should you expect?

The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

Which location hosts A Rust Server?

No region is published by A Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 168.100.163.41:28015.

Which Rust version is A Rust Server on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on A Rust Server. Your game must match the protocol to join, and Steam applies that update.

Is A Rust Server up, and how steady is its uptime?

A Rust Server reports online at the current check. Its reported uptime indicates a restart roughly 2 days 20 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on A Rust Server stable?

The 48-hour average was 30 server fps; the low was 29. Entity count reached 47,533, covering buildings, deployables and the rest of the world. Memory use reached 1,989 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on A Rust Server carry?

gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags A Rust Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature A Rust Server?

The following Rust Server Analytics lists count A Rust Server among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does A Rust Server compare?

Player hours for the last seven days place A Rust Server at #15,338, in the top 69% of the ranked field.

What is the population of A Rust Server?

Of 40 slots, 0 are filled on A Rust Server at this refresh. The seven-day mean for this server is 0 players.

Map and rules

What are the settings on A Rust Server, and its rules?

The name of A Rust Server does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

What is the map for A Rust Server?

A Rust Server uses a procedural map of size 3,000 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

What is the way onto A Rust Server?

In the Rust console (F1), enter client.connect 168.100.163.41:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players Capacity of 40 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.