Rust Server Analytics 102,621 players11,897 servers
All servers
Drill-through Server detail

Sharts testing

Offline 168.100.162.21:30015 checked 1d ago

Drill-through
FilterServeris Sharts testing
Attributes
moddedoxide
Last refreshed
Players now 1/ ?
7-day average 0 peak 2
Rank #9,054 top 41%
No wipes resets 14 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe – resets, no wipes

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75118:0019:0020:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608018:0019:0020:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct23 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:27 UTC1d ago – – – 0
Mon 26 Oct, 23:01 UTC2d ago – – – 2
Sun 25 Oct, 22:34 UTC3d ago – – – 0
Sun 25 Oct, 22:21 UTC3d ago – – – 1
Sat 24 Oct, 00:56 UTC5d ago – – – 0
Fri 23 Oct, 23:19 UTC5d ago – – – 1
Fri 23 Oct, 23:05 UTC5d ago – – – 1
Fri 23 Oct, 22:47 UTC5d ago – – – 1
Fri 23 Oct, 22:41 UTC5d ago – – – 0
Fri 23 Oct, 22:18 UTC5d ago – – – 1

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 EU · groups of 8+ · weekly · 112 on average 172 / 300
Pickle Rust EU Monthly EU · no group limit · 50 on average 59 / 100
RaidLab groups of 8+ · 33 on average 0 / 50
EU Hub 01 EU · groups of 1000+ · 23 on average 1 / 3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 EU · groups of 8+ · monthly · 3 on average 1 / 300
Warriors groups of 8+ · 2 on average 2 / 100

Quick answers

from the figures on this page

Wipe data

When does Sharts testing wipe?

None of the resets on Sharts testing counts as a wipe, since the world is replaced every few hours and no wipe schedule is kept.

Server details

What is the hosting location of Sharts testing?

No region is published by Sharts testing. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 168.100.162.21:30015 is its address.

What Rust build does Sharts testing run?

On Linux, Sharts testing runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Sharts testing show, and is it up?

Offline at this refresh: Sharts testing, last seen 44 hours ago. Its reported uptime indicates a restart roughly 21 hours ago. Uptime over the last full days (7) was 23%, or 39 of 168 hours. 16 September 2026 is when Rust Server Analytics first recorded it.

Is performance on Sharts testing stable?

The 48-hour average was 60 server fps; the low was 60. At its highest the entity count was 4,901, including buildings, deployables and all else. At its highest, memory use was 1,204 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on Sharts testing be read?

Tags from Sharts testing, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity of 0 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Sharts testing appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Sharts testing: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Against other Rust servers, how does Sharts testing compare?

The seven-day player-hours rank for Sharts testing is #9,054, inside the top 41% of all ranked servers.

At what level does Sharts testing run its population?

No response from Sharts testing at the latest check, with a last sighting 44 hours ago. Seven-day figures: an average of 0 players and a peak of 2. The 48-hour peak window is 21:00 UTC, at an average of 0 players.

Map and rules

What settings and rules does Sharts testing use?

No gather rate is given in the name of Sharts testing. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Sharts testing?

The game generates a procedural map of size 1,500 with seed 47856 for Sharts testing. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.

How to join

What is the way onto Sharts testing?

In the Rust console (F1), enter client.connect 168.100.162.21:30015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players Capacity of 0 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.