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Drill-through Server detail

Rustafied.com - 0x01

Online 168.100.162.11:28065 checked 10m ago

Drill-through
FilterServeris Rustafied.com - 0x01
Attributes
premium
Last refreshed
Players now 0/ ?
7-day average 0 peak 1
Rank #14,638 top 66%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps

Players

average and peak, with its wipes marked
AveragePeakWipe
0123421:0006:0015:0001:0010:0019:00Wiped Wed 28 Oct, 19:00 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
010020030040021:0006:0015:0001:0010:0019:00Wiped Wed 28 Oct, 19:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct22 Oct26 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 19:00 UTC1d ago – – running 0
Sun 25 Oct, 13:48 UTC4d ago 0+1 queue – 3.2 days 0
Fri 23 Oct, 20:58 UTC5d ago 1+1 queue – 1.7 days 0
Wed 21 Oct, 20:39 UTC7d ago 1 halved by day 1 2 days 0
Wed 21 Oct, 14:34 UTC8d ago 1 – 0.3 days 0
Sun 11 Oct, 15:23 UTC18d ago 0 – 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 270 / 325
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 331 / 425
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 856 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 51 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 924 / 1000
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 240 on average 759 / 800

Quick answers

from the figures on this page

Wipe data

When does Rustafied.com - 0x01 wipe?

With irregular wipe times, Rustafied.com - 0x01 offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 25 hours.

Wipe day on Rustafied.com - 0x01: what should you expect?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked, with 1 more queued. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.

Server

What is the hosting location of Rustafied.com - 0x01?

No region is published by Rustafied.com - 0x01. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 168.100.162.11:28065.

Which Rust version is Rustafied.com - 0x01 on?

Rust network protocol 2635 and build 169552 on Linux is the setup for Rustafied.com - 0x01. Your game must match the protocol to join, and Steam applies that update.

How reliable is Rustafied.com - 0x01, and is it online now?

As of the latest refresh, Rustafied.com - 0x01 is online. The uptime it reports puts the last restart at about 24 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 11 October 2026.

Is performance on Rustafied.com - 0x01 stable?

The 48-hour average was 217 server fps; the low was 187. Buildings, deployables and all other world objects brought the entity total to 121,000. Memory use reached 3,345 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on Rustafied.com - 0x01 be read?

gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Player slots: 0; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): Joining needs your game on protocol 2635; cs169552 (Build): Game build: 169552; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^q (Premium): Only premium-status players can connect are the tags Rustafied.com - 0x01 publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Rustafied.com - 0x01 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Rustafied.com - 0x01 fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Where does Rustafied.com - 0x01 sit among Rust servers?

Player hours for the last seven days place Rustafied.com - 0x01 at #14,638, in the top 66% of the ranked field.

How many players does Rustafied.com - 0x01 carry?

As of the latest update, Rustafied.com - 0x01 reports 0 players. The seven-day mean is 0 players, against a peak of 1.

Settings

What settings and rules does Rustafied.com - 0x01 use?

No gather rate is given in the name of Rustafied.com - 0x01. A maximum of 16 players per group applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Only premium-status players can connect. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Rustafied.com - 0x01?

Rustafied.com - 0x01 uses a procedural map of size 4,500 with seed 1691758628, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto Rustafied.com - 0x01?

In the Rust console (F1), enter client.connect 168.100.162.11:28065. Launch Rust on this page also works, opening Rust through Steam and connecting you. Only premium-status players can connect. https://www.rustafied.com/ is its website.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs169552,^q,ts16

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players Player slots: 0.
ts16
Group limit Team size is capped at 16.
v2635
Protocol Joining needs your game on protocol 2635.
cs169552
Build Game build: 169552.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^q
Premium Only premium-status players can connect.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.