Rust
Online EU 168.100.161.203:27915 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 13d 14h | Thu 12 Nov, 11:28 UTC | its own |
| 20d 14h | Thu 19 Nov, 11:28 UTC | its own |
| 27d 14h | Thu 26 Nov, 11:28 UTC | its own |
| 34d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 41d 14h | Thu 10 Dec, 11:28 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 11:28 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 119 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 349 / 350 |
| [EU] Willjum's Solo Only | Thursday Wipes | EU · groups of 8+ · weekly · 25 on average | 97 / 175 |
| TRAVELER SOLO [MAX 1] Wipe 26.10 | EU · no group limit · weekly · 24 on average | 23 / 100 |
| 35+ВЗРОСЛЫЙ RUSTx2 MAIN | EU · groups of 128+ · weekly · 9 on average | 5 / 125 |
Quick answers
from the figures on this pageWipe data
On what cycle does Rust wipe?
Its tag guides the prediction, since Rust has too few wipes on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 14 days 9 hours ago the current world was made. A weekly wipe schedule is published in its tags.
On Rust, what happens on wipe day?
Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server
What is the hosting location of Rust?
In Europe, according to its EU tag, sits Rust. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 168.100.161.203:27915.
What Rust build does Rust run?
The platform is Linux, with Rust network protocol 2634 and build 167781 running on Rust. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Rust show, and is it up?
The current status of Rust is online. The uptime it reports puts the last restart at about 14 days 7 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 16 September 2026.
Is performance on Rust stable?
Over 48 hours the average held at 5 server fps, and the minimum was 5. Entity count reached 84,582, covering buildings, deployables and the rest of the world. At its highest, memory use was 6,226 MB. A climbing entity count and low fps are the lag players perceive.
Tags
What do Rust's tags stand for?
The game's server browser reads the tags Rust publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^w (Weekly): A weekly wipe cycle; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): Europe is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Rust appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Rust among their servers: EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Population
Where does Rust sit among Rust servers?
Rust holds #15,268 on seven-day player hours and #2,528 in Europe, inside the top 68% of the ranked field.
At what level does Rust run its population?
Of 40 slots, 0 are filled on Rust at this refresh. Averaged across seven days, the population is 0 players.
Settings
What settings and rules does Rust use?
Gather rate is not mentioned in the name of Rust. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.
The map on Rust: which one is it?
The game generates a procedural map of size 3,850 with seed 1337 for Rust. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto Rust?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 168.100.161.203:27915.