Rust Server Analytics 92,814 players11,837 servers
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Drill-through Server detail

Rust

Online EU 168.100.161.203:27915 checked 10m ago

Drill-through
FilterServeris Rust
Attributes
weekly wipes vanillamoddedcarbon
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,268 top 68% · #2528 in EU
Last wipe 14d ago weekly schedule
Next wipe 6d 21h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
0246822:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
6d 21hThu 5 Nov, 19:00 UTCFW force wipe
13d 14hThu 12 Nov, 11:28 UTCits own
20d 14hThu 19 Nov, 11:28 UTCits own
27d 14hThu 26 Nov, 11:28 UTCits own
34d 21hThu 3 Dec, 19:00 UTCFW force wipe
41d 14hThu 10 Dec, 11:28 UTCits own

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:28 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average 119 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 349 / 350
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 25 on average 97 / 175
TRAVELER SOLO [MAX 1] Wipe 26.10 EU · no group limit · weekly · 24 on average 23 / 100
35+ВЗРОСЛЫЙ RUSTx2 MAIN EU · groups of 128+ · weekly · 9 on average 5 / 125

Quick answers

from the figures on this page

Wipe data

On what cycle does Rust wipe?

Its tag guides the prediction, since Rust has too few wipes on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 14 days 9 hours ago the current world was made. A weekly wipe schedule is published in its tags.

On Rust, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

What is the hosting location of Rust?

In Europe, according to its EU tag, sits Rust. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 168.100.161.203:27915.

What Rust build does Rust run?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on Rust. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Rust show, and is it up?

The current status of Rust is online. The uptime it reports puts the last restart at about 14 days 7 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 16 September 2026.

Is performance on Rust stable?

Over 48 hours the average held at 5 server fps, and the minimum was 5. Entity count reached 84,582, covering buildings, deployables and the rest of the world. At its highest, memory use was 6,226 MB. A climbing entity count and low fps are the lag players perceive.

Tags

What do Rust's tags stand for?

The game's server browser reads the tags Rust publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^w (Weekly): A weekly wipe cycle; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): Europe is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Rust appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Rust among their servers: EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Population

Where does Rust sit among Rust servers?

Rust holds #15,268 on seven-day player hours and #2,528 in Europe, inside the top 68% of the ranked field.

At what level does Rust run its population?

Of 40 slots, 0 are filled on Rust at this refresh. Averaged across seven days, the population is 0 players.

Settings

What settings and rules does Rust use?

Gather rate is not mentioned in the name of Rust. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.

The map on Rust: which one is it?

The game generates a procedural map of size 3,850 with seed 1337 for Rust. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

What is the way onto Rust?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 168.100.161.203:27915.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players Player slots: 40.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly A weekly wipe cycle.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.