GOM TEST SERVER.
Online EU 168.100.161.195:33015 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers, top 64% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 9 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 15:38 UTC5d ago | 2 | – | running | 0 |
| Thu 22 Oct, 12:54 UTC6d ago | 2 | – | 1.1 days | 0 |
| Wed 21 Oct, 23:35 UTC7d ago | 2 | – | 0.6 days | 0 |
| Wed 14 Oct, 23:49 UTC14d ago | 3 | halved by day 2 | 7 days | 0 |
| Wed 14 Oct, 02:19 UTC15d ago | 3 | – | 0.9 days | 0 |
| Mon 12 Oct, 20:38 UTC16d ago | 1 | – | 1.2 days | 0 |
| Mon 12 Oct, 01:25 UTC17d ago | 1 | – | 0.8 days | 0 |
| Sun 11 Oct, 18:57 UTC17d ago | 1 | – | 0.3 days | 0 |
| Fri 2 Oct, 02:02 UTC27d ago | 2 | halved by day 2 | 9.7 days | 0 |
| Sun 27 Sep, 12:22 UTC32d ago | 1 | halved by day 2 | 4.6 days | 0 |
| Sat 26 Sep, 17:09 UTC32d ago | 1 | – | 0.8 days | 0 |
| Fri 25 Sep, 19:52 UTC33d ago | 1 | – | 0.9 days | 0 |
| Mon 14 Sep, 20:51 UTC44d ago | 5 | halved by day 8 | 11 days | 0 |
| Mon 14 Sep, 02:27 UTC45d ago | 5 | – | 0.8 days | 0 |
| Sun 13 Sep, 14:16 UTC45d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 80 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 17 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 83 on average | 259 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 72 on average | 109 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does GOM TEST SERVER. wipe?
No next wipe can be predicted for GOM TEST SERVER., which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 5 days 18 hours ago.
Wipe day on GOM TEST SERVER.: what should you expect?
The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 9 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 2.
Server details
Which location hosts GOM TEST SERVER.?
Its EU tag puts GOM TEST SERVER. in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 168.100.161.195:33015.
What Rust build does GOM TEST SERVER. run?
On Linux, GOM TEST SERVER. runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
Is GOM TEST SERVER. up, and how steady is its uptime?
GOM TEST SERVER. reports online at the current check. Its reported uptime indicates a restart roughly 8 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does GOM TEST SERVER. show?
Over 48 hours the average held at 30 server fps, and the minimum was 30. At its highest the entity count was 96,522, including buildings, deployables and all else. Memory use reached 4,716 MB at peak. Players experience lag as low fps combined with a rising entity count.
Lists and tags
What do GOM TEST SERVER.'s tags stand for?
The game's server browser reads the tags GOM TEST SERVER. publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does GOM TEST SERVER. appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count GOM TEST SERVER. among their servers: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, how does GOM TEST SERVER. compare?
For player hours over the last seven days, GOM TEST SERVER. places #6,115 globally and #1,875 in Europe, in the top 28% of all ranked servers.
At what level does GOM TEST SERVER. run its population?
GOM TEST SERVER. holds 0 players of its 100 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 2. The 48-hour peak window is 11:00 UTC, at an average of 0 players.
Settings
What are the settings on GOM TEST SERVER., and its rules?
Gather rate is not mentioned in the name of GOM TEST SERVER.. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for GOM TEST SERVER.?
A procedural map of size 4,950 with seed 240001, generated by the game, runs on GOM TEST SERVER.. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Custom Map.
Connection
What is the way onto GOM TEST SERVER.?
In the Rust console (F1), enter client.connect 168.100.161.195:33015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/grumpyoldman.