POLAR | VIP Map Preview
Online EU 168.100.161.191:28025 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 10:04 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 08:01 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 00:02 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 18:02 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 16:02 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 14:04 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 12:04 UTC3d ago | – | – | – | 0 |
| Tue 13 Oct, 21:02 UTC15d ago | 0 | – | 12.6 days | 0 |
| Tue 13 Oct, 11:02 UTC16d ago | 0 | – | 0.4 days | 0 |
| Mon 12 Oct, 15:02 UTC16d ago | – | – | – | 0 |
| Mon 12 Oct, 13:02 UTC17d ago | – | – | – | 0 |
| Mon 12 Oct, 11:38 UTC17d ago | 0 | – | 1 days | 0 |
| Wed 30 Sep, 11:02 UTC29d ago | – | – | – | 0 |
| Wed 30 Sep, 07:01 UTC29d ago | 1 | halved by day 1 | 12.2 days | 0 |
| Tue 29 Sep, 01:02 UTC30d ago | 1 | – | 1.2 days | 0 |
| Mon 28 Sep, 15:02 UTC30d ago | – | – | – | 0 |
| Mon 28 Sep, 13:02 UTC31d ago | – | – | – | 0 |
| Mon 28 Sep, 11:02 UTC31d ago | – | – | – | 0 |
| Mon 28 Sep, 10:32 UTC31d ago | 1 | – | 0.6 days | 0 |
| Mon 14 Sep, 23:03 UTC44d ago | 0 | – | 13.5 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 | EU · groups of 8+ · weekly · 108 on average | 215 / 300 |
| EU Hub 01 | EU · groups of 1000+ · 24 on average | 0 / 3300 |
| 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 | EU · groups of 8+ · monthly · 3 on average | 4 / 300 |
| 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 | EU · groups of 8+ · monthly · 2 on average | 8 / 300 |
| РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 | EU · groups of 8+ · weekly · 111 on average | 221 / 300 |
| Rustoria.co - EU Low Pop | JUST WIPED 29.10 | EU · no group limit · 65 on average | 76 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does POLAR | VIP Map Preview wipe?
None of the resets on POLAR | VIP Map Preview counts as a wipe, since the world is replaced every few hours and no wipe schedule is kept.
Server details
In which region does POLAR | VIP Map Preview sit?
Its EU tag puts POLAR | VIP Map Preview in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 168.100.161.191:28025.
Which Rust version is POLAR | VIP Map Preview on?
On Linux, POLAR | VIP Map Preview runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
What uptime does POLAR | VIP Map Preview show, and is it up?
POLAR | VIP Map Preview reports online at the current check. Its reported uptime indicates a restart roughly 1 hours ago. 35% uptime over the last 7 full days, equal to 59 of 168 hours. The first sighting of it by Rust Server Analytics was on 14 September 2026.
What performance does POLAR | VIP Map Preview show?
The 48-hour average was 60 server fps; the low was 59. At its highest the entity count was 65,066, including buildings, deployables and all else. At its highest, memory use was 1,770 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on POLAR | VIP Map Preview carry?
Tags from POLAR | VIP Map Preview, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp25 (Max players): Player slots: 25; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^b (Biweekly): A two-week wipe cycle; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Its browser listing sits in Europe; rustmaps (Custom tag): Outside the standard tag set, added by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does POLAR | VIP Map Preview appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count POLAR | VIP Map Preview among their servers: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Who operates POLAR | VIP Map Preview?
5 other servers we track publish a polarrust.com hostname too, and so does POLAR | VIP Map Preview, which points to a shared operator.
Player numbers
What position does POLAR | VIP Map Preview hold in the server rankings?
Ranked on seven-day player hours, POLAR | VIP Map Preview is #15,335 overall and #2,555 in Europe, within the top 69% of ranked servers.
How many players does POLAR | VIP Map Preview carry?
POLAR | VIP Map Preview holds 0 players of its 25 slots as of the latest update. The population has averaged 0 players over seven days.
Map and rules
How is POLAR | VIP Map Preview configured, and what rules apply?
The name of POLAR | VIP Map Preview does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for POLAR | VIP Map Preview?
Download the published map file for the custom map on POLAR | VIP Map Preview, size 3,500, from this page.
Connection
How can a player join POLAR | VIP Map Preview?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 168.100.161.191:28025. https://polarrust.com/store is its website.