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Drill-through Server detail

TESTING SERVER - SLAYERS.GG

Online NA · us1 168.100.161.149:30015 checked 9m ago

Drill-through
FilterServeris TESTING SERVER - SLAYERS.GG
Attributes
weekly wipes moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #13,662 top 61% · #1411 in NA
Last wipe 1d ago weekly schedule
Next wipe 5d 18h Wed 4 Nov, 14:33 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75114:0020:0002:0007:0013:0018:00Wiped Wed 28 Oct, 14:33 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
02040608014:0020:0002:0007:0013:0018:00Wiped Wed 28 Oct, 14:33 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 61% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 14:33 UTC, in 5d 18h. Its weekly schedule tag · low confidence

usual gap2.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

Coming wipes

InWhen, UTCKind
5d 18hWed 4 Nov, 14:33 UTCits own
6d 23hThu 5 Nov, 19:00 UTCFW force wipe
12d 18hWed 11 Nov, 14:33 UTCits own
19d 18hWed 18 Nov, 14:33 UTCits own
26d 18hWed 25 Nov, 14:33 UTCits own
33d 18hWed 2 Dec, 14:33 UTCits own
34d 23hThu 3 Dec, 19:00 UTCFW force wipe
40d 18hWed 9 Dec, 14:33 UTCits own

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:33 UTC1d ago – – running 0
Wed 14 Oct, 14:55 UTC15d ago 1 halved by day 2 14 days 0
Tue 13 Oct, 07:33 UTC16d ago 1 – 1.3 days 0
Fri 2 Oct, 05:01 UTC27d ago 0 – 11.1 days 0
Tue 29 Sep, 03:25 UTC30d ago 2 held half 3.1 days 0
Mon 28 Sep, 10:15 UTC31d ago 2 – 0.7 days 0
Sat 26 Sep, 07:34 UTC33d ago 1 held half 2.1 days 0
Tue 22 Sep, 04:24 UTC37d ago 1 halved by day 3 4.1 days 0
Mon 21 Sep, 06:54 UTC38d ago 1 – 0.9 days 0
Sun 20 Sep, 15:50 UTC39d ago 2 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP| NA · groups of 35+ · 1e+07x · weekly · 139 on average 82 / 200
Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | Air NA · groups of 8+ · 100x · weekly · 19 on average 16 / 200
SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TP NA · groups of 10+ · 100x · weekly · 2 on average 3 / 100
US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable Bases NA · groups of 10+ · 100x · weekly · 2 on average 1 / 200
US|AndysolAM 20x No BPs |PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinb NA · groups of 10+ · 20x · weekly · 1 on average 2 / 200
STRAVOS 100x - |PvP| Loot +|Shop|Kits|Airfield Event| NA · groups of 8+ · 100x · weekly · 1 on average 4 / 50

Quick answers

from the figures on this page

Wipe data

The wipe schedule for TESTING SERVER - SLAYERS.GG: what is it?

The prediction follows its tag, because too few of TESTING SERVER - SLAYERS.GG's wipes are on record to confirm the schedule. A wipe is scheduled for Wednesday 4 November at 14:33 UTC, according to this server's cycle. The current world dates from 29 hours. A weekly wipe schedule is published in its tags.

Wipe day on TESTING SERVER - SLAYERS.GG: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. The fall below half arrived by day 2 when it didn't hold.

Server details

What is the hosting location of TESTING SERVER - SLAYERS.GG?

In North America, by its NA tag, sits TESTING SERVER - SLAYERS.GG; the region code is us1. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 168.100.161.149:30015.

Which Rust version is TESTING SERVER - SLAYERS.GG on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on TESTING SERVER - SLAYERS.GG. The protocol has to match before you can join; Steam updates it automatically.

What uptime does TESTING SERVER - SLAYERS.GG show, and is it up?

The current status of TESTING SERVER - SLAYERS.GG is online. About 12 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 67%, or 112 of 168 hours. 17 September 2026 is when Rust Server Analytics first recorded it.

Does TESTING SERVER - SLAYERS.GG perform well?

Server fps averaged 60 over the last 48 hours, with a floor of 58. At its highest the entity count was 29,621, including buildings, deployables and all else. Memory use reached 3,219 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on TESTING SERVER - SLAYERS.GG be read?

The game's server browser reads the tags TESTING SERVER - SLAYERS.GG publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $rus1 (Region code): Region code: us1; ^w (Weekly): Wipes run on a weekly cycle; ^i (Battlefield): PvP at pace, supported by kits and raised rates; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): North America is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature TESTING SERVER - SLAYERS.GG?

Among the Rust Server Analytics lists TESTING SERVER - SLAYERS.GG fits are: Modded Rust servers: live data, Rust battlefield servers and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Player numbers

Where does TESTING SERVER - SLAYERS.GG sit among Rust servers?

Ranked on seven-day player hours, TESTING SERVER - SLAYERS.GG is #13,662 overall and #1,411 in North America, within the top 61% of ranked servers.

What is the population of TESTING SERVER - SLAYERS.GG?

TESTING SERVER - SLAYERS.GG holds 0 players of its 10 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 1. The 48-hour peak window is 14:00 UTC, at an average of 0 players.

Map and rules

What are the settings on TESTING SERVER - SLAYERS.GG, and its rules?

Gather rate is not mentioned in the name of TESTING SERVER - SLAYERS.GG. Players per group: up to 10. It runs battlefield, fast PvP with kits and high rates. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for TESTING SERVER - SLAYERS.GG?

A procedural map of size 4,000 with seed 1337, generated by the game, runs on TESTING SERVER - SLAYERS.GG. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Fly Jets, Planes and UFOs!.

Connection

How can a player join TESTING SERVER - SLAYERS.GG?

In the Rust console (F1), enter client.connect 168.100.161.149:30015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/slayersgg.

Server tags

what each one means

Published as mp10,ptrak,$rus1,v2635,^w,^i,NA,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts10
Group limit Team size is capped at 10.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$rus1
Region code Region code: us1.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Gameplay

^i
Battlefield PvP at pace, supported by kits and raised rates.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.