RustDAW
Offline 167.235.33.217:43842 checked 24d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 524 on average | 320 / 350 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 334 on average | 21 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 331 on average | 38 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 139 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 53 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 56 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does RustDAW wipe?
The rhythm of RustDAW cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 24 days 2 hours ago.
Server details
What is the hosting location of RustDAW?
A region is not published by RustDAW. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 167.235.33.217:43842.
What Rust build does RustDAW run?
Rust network protocol 2634 and build 166652 on Linux is the setup for RustDAW. Joining requires the same protocol on your game; Steam handles the update.
What uptime does RustDAW show, and is it up?
The current status is offline for RustDAW, with the last sighting 24 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 3 October 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on RustDAW carry?
The game's server browser reads the tags RustDAW publishes: gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Capacity of 4 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature RustDAW?
These Rust Server Analytics lists include RustDAW: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does RustDAW hold in the server rankings?
The seven-day player-hours rank for RustDAW is #13,887, inside the top 61% of all ranked servers.
How many players does RustDAW carry?
The last sighting of RustDAW was 24 days 1 hours ago; it is offline at this refresh.
Settings
How is RustDAW configured, and what rules apply?
Gather rate is not mentioned in the name of RustDAW. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
The map on RustDAW: which one is it?
A procedural map of size 2,500 with seed 482910, generated by the game, runs on RustDAW. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto RustDAW?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 167.235.33.217:43842.