Rust Server Analytics 103,347 players11,869 servers
All servers
Drill-through Server detail

[EU] BestAtlas PvE x2|Vanilla|Next Wipe 03/09|No PvP/Raid|UKNL

Offline EU 167.233.90.184:28115 checked 2h ago

Drill-through
FilterServeris [EU] BestAtlas PvE x2|Vanilla|Next Wipe 0…
Attributes
2x monthly wipes vanillamoddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,289 top 69% · #2533 in EU
Last wipe 82d ago monthly schedule
Next wipe 6d 23h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123420:0004:0012:0000:0008:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040020:0004:0012:0000:0008:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RUST54 [RPG],[PVE&PVP],[ДЛЯ НОВИЧКОВ] EU · quad · monthly · 1 on average 1 / 100
[TW][PVE]Strawberry Turkey Pasta EA · groups of 8+ · monthly · 2 on average 0 / 100
Rusty XR Noobs | PvE or PvP with RaidControl | 10x+ | SlowDecay groups of 8+ · 10x · monthly · 2 on average 1 / 69
#1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses] groups of 8+ · biweekly · 3 on average 7 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does [EU] BestAtlas PvE x2|Vanilla|Next Wipe 03/09|No PvP/Raid|UKNL wipe?

The estimate for [EU] BestAtlas PvE x2|Vanilla|Next Wipe 03/09|No PvP/Raid|UKNL's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 82 days 23 hours. The tags carry a monthly wipe schedule.

Server details

What is the hosting location of [EU] BestAtlas PvE x2|Vanilla|Next Wipe 03/09|No PvP/Raid|UKNL?

Its EU tag puts [EU] BestAtlas PvE x2|Vanilla|Next Wipe 03/09|No PvP/Raid|UKNL in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 167.233.90.184:28115 is its address.

What Rust build does [EU] BestAtlas PvE x2|Vanilla|Next Wipe 03/09|No PvP/Raid|UKNL run?

Rust network protocol 2632 and build 160556 on Linux is the setup for [EU] BestAtlas PvE x2|Vanilla|Next Wipe 03/09|No PvP/Raid|UKNL. Joining requires the same protocol on your game; Steam handles the update.

What uptime does [EU] BestAtlas PvE x2|Vanilla|Next Wipe 03/09|No PvP/Raid|UKNL show, and is it up?

Offline at this refresh: [EU] BestAtlas PvE x2|Vanilla|Next Wipe 03/09|No PvP/Raid|UKNL, last seen 2 hours ago. Its reported uptime indicates a restart roughly 8 hours ago. 93% uptime over the last 7 full days, equal to 157 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does [EU] BestAtlas PvE x2|Vanilla|Next Wipe 03/09|No PvP/Raid|UKNL show?

Server fps averaged 203 over the last 48 hours, with a floor of 88. Buildings, deployables and all other world objects brought the entity total to 69,982. At its highest, memory use was 2,601 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

What do [EU] BestAtlas PvE x2|Vanilla|Next Wipe 03/09|No PvP/Raid|UKNL's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2632 (Protocol): Joining needs your game on protocol 2632; cs160556 (Build): Game build: 160556; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Its browser listing sits in Europe are the tags [EU] BestAtlas PvE x2|Vanilla|Next Wipe 03/09|No PvP/Raid|UKNL publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [EU] BestAtlas PvE x2|Vanilla|Next Wipe 03/09|No PvP/Raid|UKNL appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [EU] BestAtlas PvE x2|Vanilla|Next Wipe 03/09|No PvP/Raid|UKNL among their servers: Rust servers with a 2x gather rate, EU Rust servers: live population data, Modded Rust servers: live data, Rust aim training servers and PvE Rust servers by live population. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Who operates [EU] BestAtlas PvE x2|Vanilla|Next Wipe 03/09|No PvP/Raid|UKNL?

Among the servers we track, none besides [EU] BestAtlas PvE x2|Vanilla|Next Wipe 03/09|No PvP/Raid|UKNL uses its bestatlas.eu hostname.

Player numbers

Where does [EU] BestAtlas PvE x2|Vanilla|Next Wipe 03/09|No PvP/Raid|UKNL sit among Rust servers?

[EU] BestAtlas PvE x2|Vanilla|Next Wipe 03/09|No PvP/Raid|UKNL holds #15,289 on seven-day player hours and #2,533 in Europe, inside the top 69% of the ranked field.

At what level does [EU] BestAtlas PvE x2|Vanilla|Next Wipe 03/09|No PvP/Raid|UKNL run its population?

[EU] BestAtlas PvE x2|Vanilla|Next Wipe 03/09|No PvP/Raid|UKNL is offline at this refresh; the last contact was 2 hours ago. Averaged across seven days, the population is 0 players.

Settings

What are the settings on [EU] BestAtlas PvE x2|Vanilla|Next Wipe 03/09|No PvP/Raid|UKNL, and its rules?

[EU] BestAtlas PvE x2|Vanilla|Next Wipe 03/09|No PvP/Raid|UKNL names a 2x gather rate. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.

The map on [EU] BestAtlas PvE x2|Vanilla|Next Wipe 03/09|No PvP/Raid|UKNL: which one is it?

A procedural map of size 3,500 with seed 1842314288, generated by the game, runs on [EU] BestAtlas PvE x2|Vanilla|Next Wipe 03/09|No PvP/Raid|UKNL. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join [EU] BestAtlas PvE x2|Vanilla|Next Wipe 03/09|No PvP/Raid|UKNL?

In the Rust console (F1), enter client.connect 167.233.90.184:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,^m,^v,EU,^p,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2632
Protocol Joining needs your game on protocol 2632.
cs160556
Build Game build: 160556.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.