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Drill-through Server detail

4Netplayers t0pwallss Community Host Madrid [ESP]

Offline 167.17.71.207:27600 checked 12d ago

Drill-through
FilterServeris 4Netplayers t0pwallss Community Host Mad…
Attributes
Last refreshed
Players now 1/ 16
7-day average 0 peak –
Rank #14,869 top 69%
Last wipe 14d ago no schedule published
Next wipe – no wipe seen yet
Capacity 6% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct18 Oct20 Oct22 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 532 on average 214 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 327 on average 15 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 325 on average 19 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 115 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average 40 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 42 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for 4Netplayers t0pwallss Community Host Madrid [ESP]: what is it?

Too few wipes on record for 4Netplayers t0pwallss Community Host Madrid [ESP] to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 14 days 11 hours ago the current world was made.

Server

What is the hosting location of 4Netplayers t0pwallss Community Host Madrid [ESP]?

A region is not published by 4Netplayers t0pwallss Community Host Madrid [ESP]. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 167.17.71.207:27600.

What Rust build does 4Netplayers t0pwallss Community Host Madrid [ESP] run?

On Linux, 4Netplayers t0pwallss Community Host Madrid [ESP] runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.

How reliable is 4Netplayers t0pwallss Community Host Madrid [ESP], and is it online now?

The current status is offline for 4Netplayers t0pwallss Community Host Madrid [ESP], with the last sighting 12 days 8 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do 4Netplayers t0pwallss Community Host Madrid [ESP]'s tags stand for?

gmvanilla (Game mode): Vanilla ruleset survival; mp16 (Max players): Player slots: 16; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set are the tags 4Netplayers t0pwallss Community Host Madrid [ESP] publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature 4Netplayers t0pwallss Community Host Madrid [ESP]?

These Rust Server Analytics lists include 4Netplayers t0pwallss Community Host Madrid [ESP]: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does 4Netplayers t0pwallss Community Host Madrid [ESP] hold in the server rankings?

Player hours for the last seven days place 4Netplayers t0pwallss Community Host Madrid [ESP] at #14,869, in the top 69% of the ranked field.

What is the population of 4Netplayers t0pwallss Community Host Madrid [ESP]?

No response from 4Netplayers t0pwallss Community Host Madrid [ESP] at the latest check, with a last sighting 12 days 8 hours ago.

Map and rules

What are the settings on 4Netplayers t0pwallss Community Host Madrid [ESP], and its rules?

The name of 4Netplayers t0pwallss Community Host Madrid [ESP] does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for 4Netplayers t0pwallss Community Host Madrid [ESP]?

The game generates a procedural map of size 4,000 with seed 1234567890 for 4Netplayers t0pwallss Community Host Madrid [ESP]. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join 4Netplayers t0pwallss Community Host Madrid [ESP]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 167.17.71.207:27600.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp16
Max players Player slots: 16.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.