Jonathan Map Test
Offline 167.160.86.120:28015 checked 22d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 12:31 UTC39d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 244 on average | 300 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 234 on average | 153 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 97 on average | 141 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 14 / 200 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 53 on average | 16 / 100 |
| Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 53 on average | 51 / 250 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Jonathan Map Test: what is it?
With too few of its wipes on record, Jonathan Map Test's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 39 days 12 hours ago.
Wipe day on Jonathan Map Test: what should you expect?
Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
Which location hosts Jonathan Map Test?
A region is not published by Jonathan Map Test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 167.160.86.120:28015.
What Rust build does Jonathan Map Test run?
The platform is Linux, with Rust network protocol 2633 and build 164530 running on Jonathan Map Test. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Jonathan Map Test show, and is it up?
Last seen 22 days 5 hours ago, Jonathan Map Test now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on Jonathan Map Test be read?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags Jonathan Map Test publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Jonathan Map Test appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Jonathan Map Test fits are: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does Jonathan Map Test hold in the server rankings?
The seven-day player-hours rank for Jonathan Map Test is #15,963, inside the top 71% of all ranked servers.
At what level does Jonathan Map Test run its population?
The last sighting of Jonathan Map Test was 22 days 5 hours ago; it is offline at this refresh.
Settings
How is Jonathan Map Test configured, and what rules apply?
No gather rate is given in the name of Jonathan Map Test. The default group cap of 8 players applies. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
What is the map for Jonathan Map Test?
The game generates a procedural map for Jonathan Map Test.
How to join
How can a player join Jonathan Map Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 167.160.86.120:28015.