HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents
Online EU 167.148.181.102:28015 checked 6m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 19:03 UTC, in 6d 19h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 19h | Tue 3 Nov, 19:03 UTC | its own |
| 8d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 13d 19h | Tue 10 Nov, 19:03 UTC | its own |
| 20d 19h | Tue 17 Nov, 19:03 UTC | its own |
| 27d 19h | Tue 24 Nov, 19:03 UTC | its own |
| 34d 19h | Tue 1 Dec, 19:03 UTC | its own |
| 36d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 41d 19h | Tue 8 Dec, 19:03 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:03 UTC4h ago | – | – | running | 4 |
| Tue 27 Oct, 12:24 UTC11h ago | – | – | – | 0 |
| Fri 23 Oct, 13:58 UTC4d ago | 6 | – | – | 1 |
| Sun 18 Oct, 21:37 UTC9d ago | 5 | held half | 4.7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| TemplarGaming EU 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST W | EU · groups of 6 · 10x · weekly · 205 on average | 192 / 300 |
| KRASNOYARSK X10 | MAX 5 | EU · groups of 5 · 10x · weekly · 7 on average | 1 / 100 |
| MICRO-RUST x50 - x100 MAX 5 | EU · groups of 5 · 50x · weekly · 198 on average | 98 / 400 |
| OLDRUST x100 Вайп в пн. и чт. 19:00 МСК | EU · groups of 5 · 100x · weekly · 6 on average | 3 / 225 |
| WEREWOLF GAMING.CO 5x Weekly Saturdays|TP|Share BPs|Loot x5| | EU · groups of 6 · 5x · weekly · 13 on average | 10 / 200 |
| [EU] Hellvetia x10 |Max5|Noob Friendly|Active Admin|Events| | EU · groups of 5 · 10x · monthly · 3 on average | 1 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents wipe?
The prediction follows its tag, because too few of HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents's wipes are on record to confirm the schedule. A wipe is scheduled for Tuesday 3 November at 19:03 UTC, according to this server's cycle. The world now in play was created 4 hours ago. Its tags carry a weekly wipe schedule.
Wipe day on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents: what should you expect?
Across recent wipes the busiest point averaged 6 players. 6 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 100% of recent wipes.
Server details
In which region does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents sit?
The EU tag on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents lists it in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 167.148.181.102:28015.
Which Rust version is HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents. Your game must match the protocol to join, and Steam applies that update.
How reliable is HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents, and is it online now?
As of the latest refresh, HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents is online. Its reported uptime indicates a restart roughly 2 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 13 October 2026 is when Rust Server Analytics first recorded it.
What performance does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents show?
The 48-hour average was 53 server fps; the low was 8. At its highest the entity count was 104,900, including buildings, deployables and all else. Memory use reached 4,415 MB at peak. Players experience lag as low fps combined with a rising entity count.
Tags
What do HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts6 (Group limit): The cap is 6 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^w (Weekly): The server wipes each week; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): Europe is the region it appears under in the browser are the tags HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents: 10x Rust servers, EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 10x.
Player numbers
Against other Rust servers, how does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents compare?
For player hours over the last seven days, HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents places #2,578 globally and #976 in Europe, in the top 12% of all ranked servers.
How many players does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents carry?
Population at the current refresh: 0 players on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents, against 100 slots. The seven-day mean is 1 players, against a peak of 11. Across the last 48 hours, 17:00 UTC shows the highest average: 4 players.
Settings
What are the settings on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents, and its rules?
Gather at 10x on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents, according to the server name. A maximum of 6 players per group applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?
A procedural map of size 4,000 with seed 1337, generated by the game, runs on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Map.
How to join
How do you connect to HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 167.148.181.102:28015. Find it online at https://discord.com/invite/XZJJYYKkv.