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Drill-through Server detail

VEXA TEST

Offline 167.148.181.100:28015 checked 10d ago

Drill-through
FilterServeris VEXA TEST
Attributes
quad oxide
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,295 top 70%
Last wipe 15d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct9 Oct13 Oct16 Oct20 Oct24 Oct

Top 70% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 12 OctSat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 19:11 UTC15d ago 1 – running 0
Sat 10 Oct, 19:57 UTC17d ago 1 halved by day 1 2 days 0
Fri 9 Oct, 14:40 UTC18d ago 1 – 1.2 days 0
Thu 8 Oct, 13:20 UTC19d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes EU · quad · monthly · 114 on average 49 / 250
[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için EU · quad · monthly · 81 on average 42 / 375
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED NA · quad · weekly · 51 on average 76 / 200
Cali.gg | No KOS | Noob Friendly | Active Admins NA · quad · biweekly · 34 on average 29 / 100
[EU] Bold | Solo/Duo/Trio/Quad | Newbie/Noob Friendly | Biweekl EU · quad · biweekly · 29 on average 0 / 150
『小宇宙』10.27号/新开/四人服/萌新服 EA · quad · weekly · 21 on average 4 / 200

Quick answers

from the figures on this page

Wipe data

When does VEXA TEST wipe?

The next wipe on VEXA TEST cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 15 days 9 hours ago the current world was made.

Wipe day on VEXA TEST: what should you expect?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 1 when it didn't hold.

Server details

In which region does VEXA TEST sit?

No region is published by VEXA TEST. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 167.148.181.100:28015.

Which Rust version is VEXA TEST on?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on VEXA TEST. The protocol has to match before you can join; Steam updates it automatically.

Is VEXA TEST up, and how steady is its uptime?

The current status is offline for VEXA TEST, with the last sighting 10 days 7 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 5 October 2026.

Tags

How should the tags on VEXA TEST be read?

The game's server browser reads the tags VEXA TEST publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does VEXA TEST appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include VEXA TEST: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: Quad.

Population

Against other Rust servers, how does VEXA TEST compare?

On player hours over seven days, VEXA TEST ranks #15,295, within the top 70% of ranked servers. The quad segment places it at #626.

How many players does VEXA TEST carry?

The last sighting of VEXA TEST was 10 days 7 hours ago; it is offline at this refresh.

Settings

How is VEXA TEST configured, and what rules apply?

No gather rate is given in the name of VEXA TEST. Up to 4 players can form a group (quad). It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Oxide plugins are run. Anti-cheat status: VAC on.

What is the map for VEXA TEST?

The game generates a procedural map of size 1,000 with seed 1 for VEXA TEST. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Discord.gg/osmanlırust.

How to join

How do you connect to VEXA TEST?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 167.148.181.100:28015.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts4,^o

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players 40 slots in total.
ts4
Group limit Teams hold no more than 4.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.