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Drill-through Server detail

Method Games Solo/Duo Weekly/Vanilla

Online 167.114.158.147:28017 checked 14m ago

Drill-through
FilterServeris Method Games Solo/Duo Weekly/Vanilla
Attributes
duo weekly wipes vanillamoddedoxidepremium
Last refreshed
Players now 0/ 100
7-day average 0 peak 1
Rank #12,806 top 58%
Last wipe 4d ago weekly schedule
Next wipe 2d 9h Fri 30 Oct, 09:11 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 58% of all ranked servers, and #354 of the duo servers (top 84%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 09:11 UTC, in 2d 9h. Every Friday at 09:11 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

InWhen, UTCKind
2d 9hFri 30 Oct, 09:11 UTCits own
8d 19hThu 5 Nov, 19:00 UTCFW force wipe
9d 9hFri 6 Nov, 09:11 UTCits own
16d 9hFri 13 Nov, 09:11 UTCits own
23d 9hFri 20 Nov, 09:11 UTCits own
30d 9hFri 27 Nov, 09:11 UTCits own
36d 19hThu 3 Dec, 19:00 UTCFW force wipe
37d 9hFri 4 Dec, 09:11 UTCits own

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:11 UTC4d ago 0 – running 0
Fri 16 Oct, 09:11 UTC11d ago 2 halved by day 2 7 days 0
Sun 11 Oct, 02:57 UTC16d ago 1 halved by day 1 5.3 days 0
Fri 25 Sep, 09:13 UTC32d ago 1 halved by day 6 15.7 days 0
Fri 18 Sep, 09:11 UTC39d ago 1 halved by day 3 7 days 0
Fri 11 Sep, 09:12 UTC46d ago 2 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
TRAVELER DUO [MAX 2] Wipe 23.10 EU · duo · weekly · 27 on average 7 / 100
DUO | ПАЛЯНИЦЯ | FULL WIPE 22.10 | UA | EU | UKRAINE EU · duo · weekly · 21 on average 9 / 100
【独行侠】5倍|10.23新档|单双人|爆枪|月清蓝图 EA · duo · weekly · 17 on average 25 / 200
TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10 EU · duo · weekly · 5 on average 1 / 100
[GUA] MODDED 2Х | SOLO/DUO | EU | MAP WIPE 23.10 EU · duo · weekly · 3 on average 3 / 200
GORILA.RU Randomitems 150 islands (Random Item) duo · weekly · 2 on average 0 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Method Games Solo/Duo Weekly/Vanilla wipe?

On Method Games Solo/Duo Weekly/Vanilla the wipe rhythm is every Friday at 09:11 UTC. A wipe is scheduled for Friday 30 October at 09:11 UTC, according to this server's cycle. 4 days 14 hours ago the current world was made. A weekly wipe schedule is published in its tags.

Wipe day on Method Games Solo/Duo Weekly/Vanilla: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 0% of recent wipes. By day 2 it had fallen below half where the hold failed.

Server details

Which location hosts Method Games Solo/Duo Weekly/Vanilla?

No region appears in what Method Games Solo/Duo Weekly/Vanilla publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 167.114.158.147:28017 is its address.

What Rust build does Method Games Solo/Duo Weekly/Vanilla run?

Rust network protocol 2634 and build 167398 on Linux is the setup for Method Games Solo/Duo Weekly/Vanilla. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Method Games Solo/Duo Weekly/Vanilla show, and is it up?

As of the latest refresh, Method Games Solo/Duo Weekly/Vanilla is online. About 12 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 92%, or 155 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on Method Games Solo/Duo Weekly/Vanilla stable?

Server fps averaged 40 over the last 48 hours, with a floor of 40. Entity count reached 72,050, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,202 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on Method Games Solo/Duo Weekly/Vanilla be read?

Tags from Method Games Solo/Duo Weekly/Vanilla, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts2 (Group limit): Team size is capped at 2; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^w (Weekly): The server wipes each week; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^q (Premium): Rust premium status is required to join; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Method Games Solo/Duo Weekly/Vanilla?

Among the Rust Server Analytics lists Method Games Solo/Duo Weekly/Vanilla fits are: Duo Rust servers and Modded Rust servers: live data. On the server list, the filters that return it are: Type: Vanilla and Modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.

Player numbers

Where does Method Games Solo/Duo Weekly/Vanilla sit among Rust servers?

The seven-day player-hours rank for Method Games Solo/Duo Weekly/Vanilla is #12,806, inside the top 58% of all ranked servers. Within the duo segment, its position is #354.

How many players does Method Games Solo/Duo Weekly/Vanilla carry?

Population at the current refresh: 0 players on Method Games Solo/Duo Weekly/Vanilla, against 100 slots. Seven-day figures: an average of 0 players and a peak of 1.

Settings

What are the settings on Method Games Solo/Duo Weekly/Vanilla, and its rules?

Gather rate is not mentioned in the name of Method Games Solo/Duo Weekly/Vanilla. A maximum of 2 players per group is set (duo). survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Rust premium status is required to join. Anti-cheat status: VAC on.

The map on Method Games Solo/Duo Weekly/Vanilla: which one is it?

A procedural map of size 3,500 with seed 612763688, generated by the game, runs on Method Games Solo/Duo Weekly/Vanilla. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto Method Games Solo/Duo Weekly/Vanilla?

In the Rust console (F1), enter client.connect 167.114.158.147:28017. Launch Rust on this page also works, opening Rust through Steam and connecting you. Rust premium status is required to join. Find it online at https://discord.com/invite/methodgames.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,^q,gmrust,cs167398,ts2,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts2
Group limit Team size is capped at 2.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly The server wipes each week.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^q
Premium Rust premium status is required to join.
^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.