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Drill-through Server detail

stagingtest

Offline 167.114.158.11:28220 checked 27d ago

Drill-through
FilterServeris stagingtest
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #16,537 top 70%
Last wipe 28d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 549 on average 137 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 125 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 284 on average 18 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 12 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 35 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for stagingtest: what is it?

The rhythm of stagingtest cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 28 days 7 hours ago.

Server

Which location hosts stagingtest?

A region is not published by stagingtest. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 167.114.158.11:28220.

What Rust build does stagingtest run?

The platform is Linux, with Rust network protocol 2633 and build 165217 running on stagingtest. Joining requires the same protocol on your game; Steam handles the update.

What uptime does stagingtest show, and is it up?

Offline at this refresh: stagingtest, last seen 27 days 16 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 30 September 2026.

Lists and tags

Which meanings do the tags on stagingtest carry?

gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags stagingtest publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does stagingtest appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include stagingtest: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does stagingtest sit among Rust servers?

On player hours over seven days, stagingtest ranks #16,537, within the top 70% of ranked servers.

At what level does stagingtest run its population?

stagingtest is offline at this refresh; the last contact was 27 days 16 hours ago.

Map and rules

How is stagingtest configured, and what rules apply?

Gather rate is not mentioned in the name of stagingtest. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on stagingtest: which one is it?

stagingtest uses a procedural map, which the game generates.

How to join

How do you connect to stagingtest?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 167.114.158.11:28220.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.