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Drill-through Server detail

_mod_retest_rust_oxide_4d7a42aa

Offline 167.114.157.40:41046 checked 37m ago

Drill-through
FilterServeris _mod_retest_rust_oxide_4d7a42aa
Attributes
monthly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,348 top 69%
Last wipe 5d ago monthly schedule
Next wipe 7d 21h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

usual gap7.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
7d 21hThu 5 Nov, 19:00 UTCFW force wipe
35d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 22 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 20:34 UTC38m ago – – running 0
Thu 22 Oct, 18:29 UTC6d ago 0 – – 0
Tue 13 Oct, 10:44 UTC15d ago 0 – 9.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 98 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 26 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 75 on average 219 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 68 on average 134 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 8 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 59 on average 368 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does _mod_retest_rust_oxide_4d7a42aa wipe?

Once a month _mod_retest_rust_oxide_4d7a42aa wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 5 days 21 hours. Its tags state a wipe schedule of one month.

On _mod_retest_rust_oxide_4d7a42aa, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does _mod_retest_rust_oxide_4d7a42aa sit?

No region appears in what _mod_retest_rust_oxide_4d7a42aa publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 167.114.157.40:41046 is its address.

What Rust build does _mod_retest_rust_oxide_4d7a42aa run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on _mod_retest_rust_oxide_4d7a42aa. The protocol has to match before you can join; Steam updates it automatically.

Is _mod_retest_rust_oxide_4d7a42aa up, and how steady is its uptime?

Last seen 37 minutes ago, _mod_retest_rust_oxide_4d7a42aa now reports offline. Of 168 hours in the last 7 full days, 2 were up: 1%. It entered Rust Server Analytics records on 12 October 2026.

Lists and tags

Which meanings do the tags on _mod_retest_rust_oxide_4d7a42aa carry?

The game's server browser reads the tags _mod_retest_rust_oxide_4d7a42aa publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does _mod_retest_rust_oxide_4d7a42aa appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count _mod_retest_rust_oxide_4d7a42aa among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Population

Against other Rust servers, how does _mod_retest_rust_oxide_4d7a42aa compare?

The seven-day player-hours rank for _mod_retest_rust_oxide_4d7a42aa is #15,348, inside the top 69% of all ranked servers.

At what level does _mod_retest_rust_oxide_4d7a42aa run its population?

No response from _mod_retest_rust_oxide_4d7a42aa at the latest check, with a last sighting 37 minutes ago. The population has averaged 0 players over seven days.

Settings

What settings and rules does _mod_retest_rust_oxide_4d7a42aa use?

No gather rate is given in the name of _mod_retest_rust_oxide_4d7a42aa. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.

The map on _mod_retest_rust_oxide_4d7a42aa: which one is it?

_mod_retest_rust_oxide_4d7a42aa uses a procedural map, which the game generates.

How to join

How do you connect to _mod_retest_rust_oxide_4d7a42aa?

In the Rust console (F1), enter client.connect 167.114.157.40:41046. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.