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Drill-through Server detail

_mod_retest_rust_oxide_0953ebd9

Offline 167.114.157.40:41033 checked 6d ago

Drill-through
FilterServeris _mod_retest_rust_oxide_0953ebd9
Attributes
monthly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,339 top 69%
Last wipe 6d ago monthly schedule
Next wipe 7d 20h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap4.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
7d 20hThu 5 Nov, 19:00 UTCFW force wipe
35d 20hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:59 UTC6d ago 0 – running 0
Fri 16 Oct, 21:59 UTC12d ago 0 – 6 days 0
Tue 13 Oct, 10:44 UTC15d ago 0 – 3.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 82 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 18 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 76 on average 156 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 69 on average 102 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 8 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 60 on average 315 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does _mod_retest_rust_oxide_0953ebd9 wipe?

The force wipe is the only wipe for _mod_retest_rust_oxide_0953ebd9, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 6 days. The tags carry a monthly wipe schedule.

Wipe day on _mod_retest_rust_oxide_0953ebd9: what should you expect?

The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 1 hours after it began.

Server

What is the hosting location of _mod_retest_rust_oxide_0953ebd9?

No region is published by _mod_retest_rust_oxide_0953ebd9. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 167.114.157.40:41033.

What Rust build does _mod_retest_rust_oxide_0953ebd9 run?

On Linux, _mod_retest_rust_oxide_0953ebd9 runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

What uptime does _mod_retest_rust_oxide_0953ebd9 show, and is it up?

Last seen 6 days ago, _mod_retest_rust_oxide_0953ebd9 now reports offline. Uptime over the last full days (7) was 1%, or 1 of 168 hours. 8 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on _mod_retest_rust_oxide_0953ebd9 be read?

Tags from _mod_retest_rust_oxide_0953ebd9, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does _mod_retest_rust_oxide_0953ebd9 appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count _mod_retest_rust_oxide_0953ebd9 among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does _mod_retest_rust_oxide_0953ebd9 compare?

On player hours over seven days, _mod_retest_rust_oxide_0953ebd9 ranks #15,339, within the top 69% of ranked servers.

How many players does _mod_retest_rust_oxide_0953ebd9 carry?

No response from _mod_retest_rust_oxide_0953ebd9 at the latest check, with a last sighting 6 days ago. Averaged across seven days, the population is 0 players.

Map and rules

How is _mod_retest_rust_oxide_0953ebd9 configured, and what rules apply?

The name of _mod_retest_rust_oxide_0953ebd9 does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.

The map on _mod_retest_rust_oxide_0953ebd9: which one is it?

A procedural map, generated by the game, runs on _mod_retest_rust_oxide_0953ebd9.

How to join

How can a player join _mod_retest_rust_oxide_0953ebd9?

In the Rust console (F1), enter client.connect 167.114.157.40:41033. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players Capacity of 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.