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Drill-through Server detail

Rastik

Online 166.1.144.212:25038 checked 13m ago

Drill-through
FilterServeris Rastik
Attributes
Last refreshed
Players now 0/ 5
7-day average 0 peak 1
Rank #15,123 top 68%
Last wipe 7d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctThu 22 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:48 UTC7d ago 2 – running 0
Thu 22 Oct, 09:00 UTC7d ago 2 – 0.3 days 0
Sun 18 Oct, 14:35 UTC11d ago 0 – 3.8 days 2
Sat 10 Oct, 11:20 UTC19d ago 2 held half 8.1 days 0
Sat 10 Oct, 04:07 UTC19d ago 2 – 0.3 days 0
Tue 6 Oct, 14:24 UTC23d ago 1 halved by day 1 3.6 days 0
Tue 6 Oct, 05:29 UTC23d ago 5 – 0.4 days 0
Sun 20 Sep, 13:52 UTC39d ago 246 halved by day 3 15.7 days 0
Fri 11 Sep, 20:25 UTC48d ago 3 halved by day 2 8.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 486 on average 48 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average 92 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 270 / 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 12 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 349 / 375
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average 270 / 300

Quick answers

from the figures on this page

Wipe data

When does Rastik wipe?

With irregular wipe times, Rastik offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 7 days 9 hours ago.

Wipe day on Rastik: what should you expect?

Across recent wipes the busiest point averaged 1 players. 3 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The fall below half arrived by day 1 when it didn't hold.

Server

What is the hosting location of Rastik?

A region is not published by Rastik. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 166.1.144.212:25038.

Which Rust version is Rastik on?

On Linux, Rastik runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.

How reliable is Rastik, and is it online now?

The current status of Rastik is online. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Lists and tags

What do Rastik's tags stand for?

Tags from Rastik, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Rastik?

Among the Rust Server Analytics lists Rastik fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does Rastik hold in the server rankings?

On player hours over seven days, Rastik ranks #15,123, within the top 68% of ranked servers.

What is the population of Rastik?

Of 5 slots, 0 are filled on Rastik at this refresh. Seven-day figures: an average of 0 players and a peak of 1.

Settings

What are the settings on Rastik, and its rules?

No gather rate is given in the name of Rastik. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Rastik?

A procedural map, generated by the game, runs on Rastik.

Connection

What is the way onto Rastik?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 166.1.144.212:25038.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Capacity of 5 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Build number 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.