[RU] SoulRust #1 | X2 | Vanilla+ | Weekly | Nolimit
Offline EU 166.1.144.212:25033 checked 27d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 15:41 UTC, in 3h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 3h | Thu 29 Oct, 15:41 UTC | its own |
| 7d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 3h | Thu 12 Nov, 15:41 UTC | its own |
| 21d 3h | Thu 19 Nov, 15:41 UTC | its own |
| 28d 3h | Thu 26 Nov, 15:41 UTC | its own |
| 35d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 3h | Thu 10 Dec, 15:41 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 15:41 UTC34d ago | 2 | – | running | 0 |
| Thu 17 Sep, 12:21 UTC41d ago | 3 | halved by day 2 | 7.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 332 on average | 1037 / 1090 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 315 on average | 181 / 1000 |
| Magic Rust #14 — Modded 2x (No limit) | Pyccкий | EU · groups of 300+ · 2x · weekly · 280 on average | 290 / 300 |
| MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 | EU · groups of 300+ · 2x · weekly · 278 on average | 339 / 1900 |
| РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! | EU · groups of 12+ · 2x · weekly · 218 on average | 61 / 100 |
| VANILLA x2 | GGRust #4 | Для нoвичкoв 2x | EU · groups of 300+ · 2x · weekly · 130 on average | 37 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for [RU] SoulRust #1 | X2 | Vanilla+ | Weekly | Nolimit: what is it?
The tag sets the prediction: too few of [RU] SoulRust #1 | X2 | Vanilla+ | Weekly | Nolimit's wipes are on record to confirm its schedule. Thursday 29 October at 15:41 UTC is when its next wipe is due. The current world dates from 34 days 20 hours. A weekly wipe schedule is published in its tags.
On [RU] SoulRust #1 | X2 | Vanilla+ | Weekly | Nolimit, what happens on wipe day?
Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 4 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 2.
Server details
What is the hosting location of [RU] SoulRust #1 | X2 | Vanilla+ | Weekly | Nolimit?
In Europe, according to its EU tag, sits [RU] SoulRust #1 | X2 | Vanilla+ | Weekly | Nolimit. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 166.1.144.212:25033.
What Rust build does [RU] SoulRust #1 | X2 | Vanilla+ | Weekly | Nolimit run?
On Linux, [RU] SoulRust #1 | X2 | Vanilla+ | Weekly | Nolimit runs Rust network protocol 2633 and build 165217. Your game must match the protocol to join, and Steam applies that update.
What uptime does [RU] SoulRust #1 | X2 | Vanilla+ | Weekly | Nolimit show, and is it up?
Last seen 27 days 15 hours ago, [RU] SoulRust #1 | X2 | Vanilla+ | Weekly | Nolimit now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Lists and tags
How should the tags on [RU] SoulRust #1 | X2 | Vanilla+ | Weekly | Nolimit be read?
gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): Player slots: 200; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): A weekly wipe cycle; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Its browser listing sits in Europe; jp0 (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set are the tags [RU] SoulRust #1 | X2 | Vanilla+ | Weekly | Nolimit publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does [RU] SoulRust #1 | X2 | Vanilla+ | Weekly | Nolimit appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include [RU] SoulRust #1 | X2 | Vanilla+ | Weekly | Nolimit: Rust servers with a 2x gather rate, EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Population
Against other Rust servers, how does [RU] SoulRust #1 | X2 | Vanilla+ | Weekly | Nolimit compare?
[RU] SoulRust #1 | X2 | Vanilla+ | Weekly | Nolimit holds #16,036 on seven-day player hours and #2,477 in Europe, inside the top 69% of the ranked field.
At what level does [RU] SoulRust #1 | X2 | Vanilla+ | Weekly | Nolimit run its population?
The last sighting of [RU] SoulRust #1 | X2 | Vanilla+ | Weekly | Nolimit was 27 days 15 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does [RU] SoulRust #1 | X2 | Vanilla+ | Weekly | Nolimit use?
Gather at 2x on [RU] SoulRust #1 | X2 | Vanilla+ | Weekly | Nolimit, according to the server name. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.
The map on [RU] SoulRust #1 | X2 | Vanilla+ | Weekly | Nolimit: which one is it?
A procedural map of size 4,000 with seed 1014843586, generated by the game, runs on [RU] SoulRust #1 | X2 | Vanilla+ | Weekly | Nolimit. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join [RU] SoulRust #1 | X2 | Vanilla+ | Weekly | Nolimit?
In the Rust console (F1), enter client.connect 166.1.144.212:25033. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/3yuyjkS5zV.