RUST Server 50/70
Online 164.152.123.227:28055 checked 5m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 481 / 525 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 402 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 55 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 44 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 50 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 158 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for RUST Server 50/70: what is it?
With too few of its wipes on record, RUST Server 50/70's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 214 days 2 hours.
Server details
Which location hosts RUST Server 50/70?
A region is not published by RUST Server 50/70; its region code reads ger. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 164.152.123.227:28055.
What Rust build does RUST Server 50/70 run?
The platform is Windows, with Rust network protocol 2622 and build 146875 running on RUST Server 50/70. The protocol has to match before you can join; Steam updates it automatically.
What uptime does RUST Server 50/70 show, and is it up?
The current status of RUST Server 50/70 is online. About 17 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.
Is performance on RUST Server 50/70 stable?
Over 48 hours the average held at 101 server fps, and the minimum was 91. Buildings, deployables and all other world objects brought the entity total to 71,410. Peak memory was 2,623 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
What do RUST Server 50/70's tags stand for?
Tags from RUST Server 50/70, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp400 (Max players): 400 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2622 (Protocol): Joining needs your game on protocol 2622; cs146875 (Build): Game build: 146875; ptrak (Networking): Network layer: RakNet, Rust's default; $rger (Region code): ger is the region code on record. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does RUST Server 50/70 appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists RUST Server 50/70 fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does RUST Server 50/70 sit among Rust servers?
The seven-day player-hours rank for RUST Server 50/70 is #15,323, inside the top 69% of all ranked servers.
At what level does RUST Server 50/70 run its population?
RUST Server 50/70 holds 0 players of its 400 slots as of the latest update. Averaged across seven days, the population is 0 players.
Map and rules
How is RUST Server 50/70 configured, and what rules apply?
Gather rate is not mentioned in the name of RUST Server 50/70. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
The map on RUST Server 50/70: which one is it?
A procedural map of size 3,500 with seed 648252, generated by the game, runs on RUST Server 50/70. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How can a player join RUST Server 50/70?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 164.152.123.227:28055.