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Drill-through Server detail

Red Dirt 10x Monthly

Online 164.152.122.145:28015 checked 13m ago

Drill-through
FilterServeris Red Dirt 10x Monthly
Attributes
10x monthly wipes moddedcarbon
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #7,493 top 34%
Last wipe 15d ago monthly schedule
Next wipe 7d 4h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

InWhen, UTCKind
7d 4hThu 5 Nov, 19:00 UTCFW force wipe
35d 4hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 02:57 UTC15d ago 5 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Hellvetia x10 |Max5|Noob Friendly|Active Admin|Events| EU · groups of 5 · 10x · monthly · 3 on average 4 / 100
Nyx - EU 10x | No BPs | Kits | Shop EU · groups of 6 · 10x · monthly · 2 on average 0 / 120
BATYA RUST PVP [x1000000] EU · groups of 7 · 1e+06x · monthly · 2 on average 3 / 100
TemplarGaming EU 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST W EU · groups of 6 · 10x · weekly · 205 on average 284 / 300
TemplarGaming SEA 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST EA · groups of 6 · 10x · weekly · 36 on average 45 / 200
[BR/LATAM] RUSTICO 10X | FULLWIPE 27/10 SA · groups of 5 · 10x · weekly · 10 on average 6 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Red Dirt 10x Monthly: what is it?

Once a month Red Dirt 10x Monthly wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 15 days 11 hours ago. A monthly wipe schedule is published in its tags.

Wipe day on Red Dirt 10x Monthly: what should you expect?

Across recent wipes the busiest point averaged 5 players. The highest player count on the latest wipe arrived 24 hours in.

Server details

Which location hosts Red Dirt 10x Monthly?

No region is published by Red Dirt 10x Monthly. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 164.152.122.145:28015 is its address.

Which Rust version is Red Dirt 10x Monthly on?

On Windows, Red Dirt 10x Monthly runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

What uptime does Red Dirt 10x Monthly show, and is it up?

Red Dirt 10x Monthly reports online at the current check. Its reported uptime indicates a restart roughly 3 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 October 2026.

Does Red Dirt 10x Monthly perform well?

The 48-hour average was 116 server fps; the low was 77. At its highest the entity count was 28,517, including buildings, deployables and all else. Peak memory was 2,007 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on Red Dirt 10x Monthly carry?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts6 (Group limit): Teams hold no more than 6; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins are the tags Red Dirt 10x Monthly publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Red Dirt 10x Monthly appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Red Dirt 10x Monthly fits are: 10x Rust servers and Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

Player numbers

Against other Rust servers, how does Red Dirt 10x Monthly compare?

The seven-day player-hours rank for Red Dirt 10x Monthly is #7,493, inside the top 34% of all ranked servers.

At what level does Red Dirt 10x Monthly run its population?

Of 50 slots, 0 are filled on Red Dirt 10x Monthly at this refresh. The seven-day mean is 0 players, against a peak of 2. Across the last 48 hours, 01:00 UTC shows the highest average: 0 players.

Settings

What are the settings on Red Dirt 10x Monthly, and its rules?

Red Dirt 10x Monthly names a 10x gather rate. Players per group: up to 6. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.

The map on Red Dirt 10x Monthly: which one is it?

Red Dirt 10x Monthly uses a procedural map of size 2,500 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is 2.

Connection

How do you connect to Red Dirt 10x Monthly?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 164.152.122.145:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts6

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players 50 slots in total.
ts6
Group limit Teams hold no more than 6.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.