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Drill-through Server detail

Warrior Family | Thursday | Solo/Duo | US

Online 164.152.122.141:28015 checked 11m ago

Drill-through
FilterServeris Warrior Family | Thursday | Solo/Duo | US
Attributes
duo moddedoxide
Last refreshed
Players now 0/ 70
7-day average 0 peak –
Rank #15,327 top 69%
Last wipe 34d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, and #368 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Thu 24 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 22:10 UTC34d ago 1 – running 0
Thu 24 Sep, 02:20 UTC35d ago 2 – 0.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RustForNoobs.com | Solo/Duo | Weekly | US NA · duo · weekly · 102 on average 7 / 100
RustForNoobs.com | Mondays | Solo/Duo | US NA · duo · weekly · 70 on average 74 / 100
US RustLife.net | Solo/Duo | Fridays | Noob Friendly NA · duo · weekly · 3 on average 1 / 100
WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPED NA · duo · weekly · 3 on average 0 / 100
US RustLife.net | Solo/Duo | Mondays | Noob Friendly NA · duo · weekly · 2 on average 3 / 100
BattleZone.gg — SOLO/DUO | Noob Friendly | Full Wiped NA · duo · biweekly · 1 on average 1 / 150

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Warrior Family | Thursday | Solo/Duo | US wipe?

With too few of its wipes on record, Warrior Family | Thursday | Solo/Duo | US's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 34 days 19 hours ago.

On Warrior Family | Thursday | Solo/Duo | US, what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

Which location hosts Warrior Family | Thursday | Solo/Duo | US?

The name of Warrior Family | Thursday | Solo/Duo | US points to North America, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 164.152.122.141:28015 is its address.

Which Rust version is Warrior Family | Thursday | Solo/Duo | US on?

On Windows, Warrior Family | Thursday | Solo/Duo | US runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Warrior Family | Thursday | Solo/Duo | US show, and is it up?

Warrior Family | Thursday | Solo/Duo | US reports online at the current check. About 14 days 9 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 24 September 2026.

Does Warrior Family | Thursday | Solo/Duo | US perform well?

Over 48 hours the average held at 109 server fps, and the minimum was 100. Entity count reached 30,607, covering buildings, deployables and the rest of the world. Memory use reached 3,038 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on Warrior Family | Thursday | Solo/Duo | US carry?

The game's server browser reads the tags Warrior Family | Thursday | Solo/Duo | US publishes: gmrust (Game mode): Survival in the standard Rust format; mp70 (Max players): 70 slots in total; ts2 (Group limit): Teams hold no more than 2; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Warrior Family | Thursday | Solo/Duo | US appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Warrior Family | Thursday | Solo/Duo | US among their servers: Duo Rust servers, Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo.

Population

What position does Warrior Family | Thursday | Solo/Duo | US hold in the server rankings?

The seven-day player-hours rank for Warrior Family | Thursday | Solo/Duo | US is #15,327, inside the top 69% of all ranked servers. The duo segment places it at #368.

How many players does Warrior Family | Thursday | Solo/Duo | US carry?

Of 70 slots, 0 are filled on Warrior Family | Thursday | Solo/Duo | US at this refresh. The seven-day mean for this server is 0 players.

Map and rules

How is Warrior Family | Thursday | Solo/Duo | US configured, and what rules apply?

Gather rate is not mentioned in the name of Warrior Family | Thursday | Solo/Duo | US. Groups: duo, capped at 2 players. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for Warrior Family | Thursday | Solo/Duo | US?

A procedural map of size 2,500 with seed 648252, generated by the game, runs on Warrior Family | Thursday | Solo/Duo | US. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to Warrior Family | Thursday | Solo/Duo | US?

In the Rust console (F1), enter client.connect 164.152.122.141:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp70,ptrak,$r?,v2633,gmrust,cs165217,ts2,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp70
Max players 70 slots in total.
ts2
Group limit Teams hold no more than 2.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.