ServerNameC
Offline 163.61.198.20:28015 checked 45d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 201 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 281 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 763 / 800 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 44 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 854 / 900 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 669 / 725 |
Quick answers
from the figures on this pageWipe cycle
When does ServerNameC wipe?
The rhythm of ServerNameC cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 45 days 5 hours ago.
Server details
Which location hosts ServerNameC?
A region is not published by ServerNameC. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 163.61.198.20:28015.
What Rust build does ServerNameC run?
The platform is Windows, with Rust network protocol 2633 and build 163794 running on ServerNameC. The protocol has to match before you can join; Steam updates it automatically.
Is ServerNameC up, and how steady is its uptime?
Offline at this refresh: ServerNameC, last seen 45 days 5 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 14 September 2026.
Lists and tags
Which meanings do the tags on ServerNameC carry?
gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags ServerNameC publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does ServerNameC appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists ServerNameC fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does ServerNameC hold in the server rankings?
On player hours over seven days, ServerNameC ranks #15,025, within the top – of ranked servers.
What is the population of ServerNameC?
No response from ServerNameC at the latest check, with a last sighting 45 days 5 hours ago.
Map and rules
What are the settings on ServerNameC, and its rules?
Gather rate is not mentioned in the name of ServerNameC. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
The map on ServerNameC: which one is it?
The game generates a procedural map for ServerNameC.
How to join
How can a player join ServerNameC?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 163.61.198.20:28015.