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RustServer_19781

Online 163.44.99.10:28015 checked 7m ago

Drill-through
FilterServeris RustServer_19781
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,349 top 69%
Last wipe 8d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 02:13 UTC8d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 250 / 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 183 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average 35 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average 17 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 45 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 53 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for RustServer_19781: what is it?

The rhythm of RustServer_19781 cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 8 days 21 hours ago the current world was made.

Wipe day on RustServer_19781: what should you expect?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

What is the hosting location of RustServer_19781?

No region appears in what RustServer_19781 publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 163.44.99.10:28015 is its address.

What Rust build does RustServer_19781 run?

On Linux, RustServer_19781 runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is RustServer_19781, and is it online now?

The current status of RustServer_19781 is online. Its reported uptime indicates a restart roughly 5 days ago. Of 168 hours in the last 7 full days, 144 were up: 86%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does RustServer_19781 perform well?

Server fps averaged 95 over the last 48 hours, with a floor of 75. Entity count reached 46,059, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,305 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on RustServer_19781 carry?

Tags from RustServer_19781, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature RustServer_19781?

These Rust Server Analytics lists include RustServer_19781: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does RustServer_19781 compare?

On player hours over seven days, RustServer_19781 ranks #15,349, within the top 69% of ranked servers.

How many players does RustServer_19781 carry?

RustServer_19781 holds 0 players of its 50 slots as of the latest update. The seven-day mean for this server is 0 players.

Map and rules

What settings and rules does RustServer_19781 use?

The name of RustServer_19781 does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.

The map on RustServer_19781: which one is it?

RustServer_19781 uses a procedural map of size 3,000 with seed 16682, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join RustServer_19781?

In the Rust console (F1), enter client.connect 163.44.99.10:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.