Rust Server Analytics 74,965 players11,829 servers
All servers
Drill-through Server detail

RustServer_2021

Online 163.44.125.225:28015 checked 13m ago

Drill-through
FilterServeris RustServer_2021
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #8,600 top 39%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75115:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 04:24 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 555 / 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 418 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 136 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 51 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 153 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 292 / 225

Quick answers

from the figures on this page

Wipe cycle

When does RustServer_2021 wipe?

Too few wipes on record for RustServer_2021 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 10 days 9 hours ago the current world was made.

On RustServer_2021, what happens on wipe day?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of RustServer_2021?

No region appears in what RustServer_2021 publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 163.44.125.225:28015 is its address.

What Rust build does RustServer_2021 run?

Rust network protocol 2635 and build 168909 on Linux is the setup for RustServer_2021. Joining requires the same protocol on your game; Steam handles the update.

What uptime does RustServer_2021 show, and is it up?

RustServer_2021 reports online at the current check. The uptime it reports puts the last restart at about 5 days 14 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does RustServer_2021 perform well?

Server fps averaged 100 over the last 48 hours, with a floor of 65. Entity count reached 50,182, covering buildings, deployables and the rest of the world. Memory use reached 2,719 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on RustServer_2021 be read?

The game's server browser reads the tags RustServer_2021 publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does RustServer_2021 appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include RustServer_2021: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does RustServer_2021 compare?

On player hours over seven days, RustServer_2021 ranks #8,600, within the top 39% of ranked servers.

At what level does RustServer_2021 run its population?

Population at the current refresh: 0 players on RustServer_2021, against 50 slots. Averaging 0 players across seven days, the server reached a peak of 1. The 48-hour peak window is 18:00 UTC, at an average of 1 players.

Settings

What are the settings on RustServer_2021, and its rules?

Gather rate is not mentioned in the name of RustServer_2021. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

The map on RustServer_2021: which one is it?

A procedural map of size 3,000 with seed 19187, generated by the game, runs on RustServer_2021. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join RustServer_2021?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 163.44.125.225:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.