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Drill-through Server detail

RustServer_16558

Online 163.44.125.219:28015 checked 13m ago

Drill-through
FilterServeris RustServer_16558
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak 3
Rank #8,438 top 38%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 14:22 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average 340 / 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 452 / 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 989 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 52 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 985 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 52 / 250

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for RustServer_16558: what is it?

Too few wipes on record for RustServer_16558 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 10 days 4 hours ago the current world was made.

Wipe day on RustServer_16558: what should you expect?

Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

What is the hosting location of RustServer_16558?

No region is published by RustServer_16558. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 163.44.125.219:28015.

What Rust build does RustServer_16558 run?

On Linux, RustServer_16558 runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is RustServer_16558 up, and how steady is its uptime?

RustServer_16558 reports online at the current check. The uptime it reports puts the last restart at about 4 days 19 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on RustServer_16558 stable?

Over 48 hours the average held at 65 server fps, and the minimum was 45. Buildings, deployables and all other world objects brought the entity total to 118,006. Memory use reached 4,386 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on RustServer_16558 carry?

The game's server browser reads the tags RustServer_16558 publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature RustServer_16558?

The following Rust Server Analytics lists count RustServer_16558 among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does RustServer_16558 compare?

On player hours over seven days, RustServer_16558 ranks #8,438, within the top 38% of ranked servers.

At what level does RustServer_16558 run its population?

Of 50 slots, 0 are filled on RustServer_16558 at this refresh. Seven-day figures: an average of 0 players and a peak of 3. The 48-hour peak window is 05:00 UTC, at an average of 0 players.

Settings

What are the settings on RustServer_16558, and its rules?

The name of RustServer_16558 does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC on.

What is the map for RustServer_16558?

RustServer_16558 uses a procedural map of size 4,500 with seed 1237187212, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join RustServer_16558?

In the Rust console (F1), enter client.connect 163.44.125.219:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.