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Drill-through Server detail

Rust_PrivateServer_NTaka1010

Online 163.44.122.206:28015 checked 11m ago

Drill-through
FilterServeris Rust_PrivateServer_NTaka1010
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak 2
Rank #7,252 top 33%
Last wipe 25d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average 303 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 394 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 952 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 42 / 100
eulongtest (private perf box) EU · groups of 14+ · monthly · 267 on average 480 / 8
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 981 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Rust_PrivateServer_NTaka1010 wipe?

With too few of its wipes on record, Rust_PrivateServer_NTaka1010's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 11 hours ago the current world was made.

Server details

Which location hosts Rust_PrivateServer_NTaka1010?

A region is not published by Rust_PrivateServer_NTaka1010. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 163.44.122.206:28015 is its address.

What Rust build does Rust_PrivateServer_NTaka1010 run?

Rust network protocol 2635 and build 168909 on Linux is the setup for Rust_PrivateServer_NTaka1010. Your game must match the protocol to join, and Steam applies that update.

How reliable is Rust_PrivateServer_NTaka1010, and is it online now?

The current status of Rust_PrivateServer_NTaka1010 is online. The uptime it reports puts the last restart at about 5 days 3 hours ago. Uptime over the last full days (7) was 97%, or 163 of 168 hours. The first sighting of it by Rust Server Analytics was on 4 October 2026.

What performance does Rust_PrivateServer_NTaka1010 show?

Server fps averaged 67 over the last 48 hours, with a floor of 44. Buildings, deployables and all other world objects brought the entity total to 77,690. Peak memory was 2,896 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on Rust_PrivateServer_NTaka1010 carry?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags Rust_PrivateServer_NTaka1010 publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust_PrivateServer_NTaka1010?

These Rust Server Analytics lists include Rust_PrivateServer_NTaka1010: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Rust_PrivateServer_NTaka1010 compare?

On player hours over seven days, Rust_PrivateServer_NTaka1010 ranks #7,252, within the top 33% of ranked servers.

How many players does Rust_PrivateServer_NTaka1010 carry?

Population at the current refresh: 0 players on Rust_PrivateServer_NTaka1010, against 10 slots. The seven-day mean is 0 players, against a peak of 2. Across the last 48 hours, 01:00 UTC shows the highest average: 0 players.

Settings

How is Rust_PrivateServer_NTaka1010 configured, and what rules apply?

No gather rate is given in the name of Rust_PrivateServer_NTaka1010. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Rust_PrivateServer_NTaka1010: which one is it?

A procedural map of size 3,500 with seed 1573025114, generated by the game, runs on Rust_PrivateServer_NTaka1010. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto Rust_PrivateServer_NTaka1010?

In the Rust console (F1), enter client.connect 163.44.122.206:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.