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Drill-through Server detail

RustServer_32463

Online 163.44.103.43:28015 checked 12m ago

Drill-through
FilterServeris RustServer_32463
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,452 top 69%
Last wipe 9d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 06:23 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 547 on average 623 / 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 477 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 303 on average 61 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 303 on average 47 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 268 on average 148 / 225
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 261 on average 255 / 250

Quick answers

from the figures on this page

Wipe data

When does RustServer_32463 wipe?

Too few wipes on record for RustServer_32463 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 9 days 10 hours ago.

Wipe day on RustServer_32463: what should you expect?

The average busiest count over recent wipes is 1 players. 21 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of RustServer_32463?

A region is not published by RustServer_32463. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 163.44.103.43:28015.

Which Rust version is RustServer_32463 on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on RustServer_32463. Your game must match the protocol to join, and Steam applies that update.

How reliable is RustServer_32463, and is it online now?

RustServer_32463 reports online at the current check. The uptime it reports puts the last restart at about 4 days 17 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on RustServer_32463 stable?

Server fps averaged 77 over the last 48 hours, with a floor of 52. Buildings, deployables and all other world objects brought the entity total to 120,201. Memory use reached 4,077 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on RustServer_32463 be read?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags RustServer_32463 publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does RustServer_32463 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists RustServer_32463 fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does RustServer_32463 hold in the server rankings?

On player hours over seven days, RustServer_32463 ranks #15,452, within the top 69% of ranked servers.

What is the population of RustServer_32463?

Population at the current refresh: 0 players on RustServer_32463, against 50 slots. Averaged across seven days, the population is 0 players.

Settings

What are the settings on RustServer_32463, and its rules?

Gather rate is not mentioned in the name of RustServer_32463. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for RustServer_32463?

The game generates a procedural map of size 4,500 with seed 341233957 for RustServer_32463. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto RustServer_32463?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 163.44.103.43:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.