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Drill-through Server detail

GodlikeHost Server

Online 163.245.195.73:26003 checked 10m ago

Drill-through
FilterServeris GodlikeHost Server
Attributes
Last refreshed
Players now 0/ 200
7-day average 0 peak –
Rank #15,268 top 68%
Last wipe 24d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 08:50 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average 222 / 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 295 / 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 766 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 48 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 869 / 950
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average 713 / 800

Quick answers

from the figures on this page

Wipe data

When does GodlikeHost Server wipe?

With too few of its wipes on record, GodlikeHost Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 24 days 12 hours ago.

On GodlikeHost Server, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

In which region does GodlikeHost Server sit?

No region appears in what GodlikeHost Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 163.245.195.73:26003 is its address.

Which Rust version is GodlikeHost Server on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on GodlikeHost Server. The protocol has to match before you can join; Steam updates it automatically.

Is GodlikeHost Server up, and how steady is its uptime?

GodlikeHost Server reports online at the current check. Its reported uptime indicates a restart roughly 3 days 3 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 21 September 2026.

Does GodlikeHost Server perform well?

The 48-hour average was 60 server fps; the low was 60. Entity count reached 13,827, covering buildings, deployables and the rest of the world. Memory use reached 1,302 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on GodlikeHost Server be read?

The game's server browser reads the tags GodlikeHost Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Player slots: 200; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature GodlikeHost Server?

These Rust Server Analytics lists include GodlikeHost Server: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does GodlikeHost Server sit among Rust servers?

The seven-day player-hours rank for GodlikeHost Server is #15,268, inside the top 68% of all ranked servers.

At what level does GodlikeHost Server run its population?

GodlikeHost Server holds 0 players of its 200 slots as of the latest update. The population has averaged 0 players over seven days.

Settings

What settings and rules does GodlikeHost Server use?

No gather rate is given in the name of GodlikeHost Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

The map on GodlikeHost Server: which one is it?

The game generates a procedural map of size 2,000 with seed 11288 for GodlikeHost Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join GodlikeHost Server?

In the Rust console (F1), enter client.connect 163.245.195.73:26003. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Player slots: 200.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.