ojasolo
Online 162.43.92.77:28015 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 03:57 UTC23d ago | 0 | – | running | 0 |
| Tue 15 Sep, 11:10 UTC42d ago | 0 | – | 18.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 420 / 525 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 26 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 43 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 191 / 275 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 70 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 83 / 150 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for ojasolo: what is it?
With too few of its wipes on record, ojasolo's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 23 days 20 hours ago the current world was made.
Wipe day on ojasolo: what should you expect?
Recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe the crowd peaked.
Server
What is the hosting location of ojasolo?
No region is published by ojasolo. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 162.43.92.77:28015.
Which Rust version is ojasolo on?
On Linux, ojasolo runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.
Is ojasolo up, and how steady is its uptime?
The current status of ojasolo is online. Its reported uptime indicates a restart roughly 10 days 4 hours ago. Of 168 hours in the last 7 full days, 144 were up: 86%. It entered Rust Server Analytics records on 13 September 2026.
Does ojasolo perform well?
Over 48 hours the average held at 202 server fps, and the minimum was 152. At its highest the entity count was 48,479, including buildings, deployables and all else. Peak memory was 2,671 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
What do ojasolo's tags stand for?
The game's server browser reads the tags ojasolo publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does ojasolo appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count ojasolo among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does ojasolo compare?
Player hours for the last seven days place ojasolo at #15,409, in the top 69% of the ranked field.
What is the population of ojasolo?
Of 1 slots, 0 are filled on ojasolo at this refresh. The seven-day mean for this server is 0 players.
Settings
What settings and rules does ojasolo use?
The name of ojasolo does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Anti-cheat status: VAC on.
What is the map for ojasolo?
ojasolo uses a procedural map of size 3,000 with seed 50000, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
What is the way onto ojasolo?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 162.43.92.77:28015.