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Drill-through Server detail

TomatoPlant

Offline 162.43.86.61:28015 checked 1d ago

Drill-through
FilterServeris TomatoPlant
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #15,272 top 69%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123419:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510019:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:08 UTC FW26d ago 4 – running 0
Sat 26 Sep, 12:41 UTC32d ago 1 halved by day 1 5.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 550 on average 636 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 300 on average 59 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 300 on average 36 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 269 on average 138 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average 255 / 300

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for TomatoPlant: what is it?

Too few wipes on record for TomatoPlant to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 21 hours ago the current world was made.

On TomatoPlant, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. 15 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 1.

Server details

Which location hosts TomatoPlant?

No region appears in what TomatoPlant publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 162.43.86.61:28015.

What Rust build does TomatoPlant run?

Rust network protocol 2635 and build 168909 on Linux is the setup for TomatoPlant. Your game must match the protocol to join, and Steam applies that update.

Is TomatoPlant up, and how steady is its uptime?

Offline at this refresh: TomatoPlant, last seen 46 hours ago. The uptime it reports puts the last restart at about 22 hours ago. Uptime over the last full days (7) was 84%, or 141 of 168 hours. The first sighting of it by Rust Server Analytics was on 25 September 2026.

Is performance on TomatoPlant stable?

The 48-hour average was 100 server fps; the low was 100. At its highest the entity count was 64,825, including buildings, deployables and all else. At its highest, memory use was 1,782 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on TomatoPlant carry?

Tags from TomatoPlant, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature TomatoPlant?

Among the Rust Server Analytics lists TomatoPlant fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does TomatoPlant hold in the server rankings?

Player hours for the last seven days place TomatoPlant at #15,272, in the top 69% of the ranked field.

What is the population of TomatoPlant?

The last sighting of TomatoPlant was 46 hours ago; it is offline at this refresh. Seven-day figures: an average of 0 players and a peak of 1.

Settings

What settings and rules does TomatoPlant use?

No gather rate is given in the name of TomatoPlant. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

The map on TomatoPlant: which one is it?

The game generates a procedural map of size 3,300 with seed 1192296 for TomatoPlant. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join TomatoPlant?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 162.43.86.61:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.