Rust Server Analytics 51,557 players11,739 servers
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Drill-through Server detail

RustServer

Online 162.43.85.51:28015 checked 10m ago

Drill-through
FilterServeris RustServer
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,344 top 69%
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 12:54 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 320 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 203 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 35 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 24 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 52 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 65 / 200

Quick answers

from the figures on this page

Wipe data

When does RustServer wipe?

With too few of its wipes on record, RustServer's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 11 days 10 hours ago.

On RustServer, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. 3 hours after the latest wipe the crowd peaked.

Server details

In which region does RustServer sit?

No region is published by RustServer. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 162.43.85.51:28015 is its address.

Which Rust version is RustServer on?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on RustServer. Joining requires the same protocol on your game; Steam handles the update.

Is RustServer up, and how steady is its uptime?

RustServer reports online at the current check. About 11 days 1 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does RustServer show?

Server fps averaged 116 over the last 48 hours, with a floor of 74. Buildings, deployables and all other world objects brought the entity total to 49,591. At its highest, memory use was 2,850 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on RustServer carry?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags RustServer publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature RustServer?

These Rust Server Analytics lists include RustServer: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Where does RustServer sit among Rust servers?

Player hours for the last seven days place RustServer at #15,344, in the top 69% of the ranked field.

What is the population of RustServer?

Population at the current refresh: 0 players on RustServer, against 50 slots. The seven-day mean for this server is 0 players.

Map and rules

How is RustServer configured, and what rules apply?

No gather rate is given in the name of RustServer. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on RustServer: which one is it?

The game generates a procedural map of size 3,000 with seed 19686 for RustServer. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join RustServer?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 162.43.85.51:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.