Rust Server
Online 162.43.53.191:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 15:34 UTC4d ago | 0 | – | running | 0 |
| Mon 19 Oct, 14:48 UTC9d ago | 0 | – | 5 days | 0 |
| Fri 2 Oct, 17:27 UTC26d ago | 4 | halved by day 3 | 16.9 days | 0 |
| Thu 24 Sep, 21:12 UTC34d ago | 1 | halved by day 1 | 7.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 70 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 33 on average | 7 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 32 / 200 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 17 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 23 / 150 |
| [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 1 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Rust Server: what is it?
The next wipe on Rust Server cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 4 days 11 hours.
On Rust Server, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 2 when it didn't hold.
Server details
What is the hosting location of Rust Server?
No region appears in what Rust Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 162.43.53.191:28015 is its address.
Which Rust version is Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the setup for Rust Server. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Rust Server show, and is it up?
Rust Server reports online at the current check. About 4 days 10 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 24 September 2026.
Is performance on Rust Server stable?
Server fps averaged 184 over the last 48 hours, with a floor of 122. Buildings, deployables and all other world objects brought the entity total to 40,757. At its highest, memory use was 2,175 MB. Players experience lag as low fps combined with a rising entity count.
Tags
What do Rust Server's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity of 4 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^p (PvE): The threat comes from the world, not other players are the tags Rust Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Rust Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Rust Server: Community Rust servers, live and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, how does Rust Server compare?
Player hours for the last seven days place Rust Server at #15,026, in the top 67% of the ranked field.
What is the population of Rust Server?
Rust Server holds 0 players of its 4 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 1.
Map and rules
What settings and rules does Rust Server use?
The name of Rust Server does not state a gather rate. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. The Community category in the server browser lists it. Anti-cheat status: VAC on.
The map on Rust Server: which one is it?
The game generates a procedural map of size 2,800 with seed 50000 for Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 162.43.53.191:28015.