Rust Server
Online 162.43.52.216:28015 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:02 UTC26d ago | 1 | – | running | 0 |
| Tue 22 Sep, 10:42 UTC36d ago | 1 | halved by day 2 | 9.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 51 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 33 on average | 32 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 32 on average | 29 / 200 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 7 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 14 / 150 |
| [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 13 / 100 |
Quick answers
from the figures on this pageWipe data
When does Rust Server wipe?
Too few wipes on record for Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 26 days 18 hours ago.
Wipe day on Rust Server: what should you expect?
Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 2.
Server
What is the hosting location of Rust Server?
No region is published by Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 162.43.52.216:28015.
Which Rust version is Rust Server on?
On Linux, Rust Server runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.
Is Rust Server up, and how steady is its uptime?
As of the latest refresh, Rust Server is online. About 10 days 21 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 22 September 2026.
What performance does Rust Server show?
The 48-hour average was 188 server fps; the low was 108. Buildings, deployables and all other world objects brought the entity total to 48,494. Peak memory was 2,732 MB. Players experience lag as low fps combined with a rising entity count.
Tags
What do Rust Server's tags stand for?
The game's server browser reads the tags Rust Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^p (PvE): Player combat is off; the world supplies the danger. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Rust Server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Rust Server fits are: Community Rust servers, live and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Rust Server compare?
On player hours over seven days, Rust Server ranks #15,348, within the top 69% of ranked servers.
At what level does Rust Server run its population?
Rust Server holds 0 players of its 1 slots as of the latest update. The seven-day mean for this server is 0 players.
Map and rules
How is Rust Server configured, and what rules apply?
Gather rate is not mentioned in the name of Rust Server. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Rust Server?
A procedural map of size 3,000 with seed 50000, generated by the game, runs on Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join Rust Server?
In the Rust console (F1), enter client.connect 162.43.52.216:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.